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Category: Game Engine

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Infinity Engine reimplementation GemRB continues improving Icewind Dale 2

By Liam Dawe,
Classics like Baldur's Gate, Planescape: Torment, Icewind Dale and more running on the Infinity Engine should live on forever thanks to open source reimplementations like GemRB.

Open source game development advances with Godot Engine 3.5 out now

By Liam Dawe,
Godot Engine, the free and open source full game development engine has a big new release available with version 3.5.

ScummVM 2.6.0 out now with more retro game support

By Liam Dawe,
Keeping a great many classics alive with new game engines, ScummVM version 2.6.0 is officially out now.

Modern Diablo game engine devilutionX sees new release, how to get it on Steam Deck

By Liam Dawe,
Do you want to play the classic Diablo RPG? Well, not only does GOG have it and the Hellfire expansion but the Native Linux devilutionX game engine can make it even better. Here's how to get it working on Steam Deck (and Linux desktop!).

Epic Games now supporting the O3D Foundation and Open 3D Engine

By Liam Dawe,
The O3D Foundation, who oversee the free and open source Open 3D Engine, have announced that Epic Games are now officially one of their supporters.

Westwood classic RPG 'Nox' lives on with the OpenNox game engine

By Liam Dawe,
Westwood Studios made quite a lot of games like Dune II and the Command & Conquer series but they also made an RPG called Nox, that now lives on with the OpenNox game engine.

LightSpeed Studios (Tencent) joins the Open 3D Foundation

By Liam Dawe,
LightSpeed Studios, owned by Tencent, has joined up with the Open 3D Foundation who oversee the Open 3D Engine (O3DE).

GZDoom 4.8.0 with cut-scene system, Discord integration, HUD scaling

By Liam Dawe,
The free and open source retro FPS game engine, GZDoom, has a brand new release available with some big new features.

Godot Engine 3.5 RC 1 is up with a new asynchronous shader compilation system

By Liam Dawe,
Godot Engine 3.5 is getting close to release with a first Release Candidate available for developers to test the next version of this open source game engine.

Open 3D Engine v22.05 out, O3DCon in October with proposals open

By Liam Dawe,
Originally Amazon Lumberyard that was donated to open source, the Open 3D Foundation just announced a big new release and they have an annual conference coming up.

Microsoft joined the Open 3D Foundation for the Open 3D Engine

By Liam Dawe,
Here's a missed one from Friday, Microsoft has joined the Open 3D Foundation, who oversee the Open 3D Engine that's a free and open source updated version of Amazon Lumberyard that was contributed by Amazon.

Unreal Engine 5 has officially launched, lots of Linux and Vulkan improvements

By Liam Dawe,
After being available in Early Access since May 2021 and Preview since February 2022, Epic Games has today released Unreal Engine 5 which will no doubt go on to power some of the biggest upcoming releases.

GameMaker on Linux gets big improvements and Steam Deck support

By Liam Dawe,
GameMaker Studio 2 is now just GameMaker, and there's a new update out with some dramatic improvements for Linux game exports and Steam Deck support.

Building a Retro Linux Gaming Computer - Part 15: Square Cubed

By Hamish,
John Carmack's generosity in releasing his older source code resulted in a proliferation of free first person shooters in the 2000s, but Dutch programmer Wouter van Oortmerssen rejected this path to forge Cube based in the same "just for fun" spirit with which Linus Torvalds first began work on the Linux kernel.

RPG game engine Flare gets improved gamepad support, fonts and more in v1.13

By Liam Dawe,
Flare is a free and open source game engine for creating RPGs, plus it also has its own Empyrean Campaign to play through and it continued to get enhanced to be a bit more modern.

Godot Engine 4.0 Alpha 1 is out with Vulkan support, rendering overhaul

By Liam Dawe,
Free and open source game dev tech Godot Engine is jumping up a few levels today with the absolutely massive release of Godot Engine 4.0 Alpha 1. This is going to change the game in huge ways.

Spring RTS v106.0 released with OpenGL 4 support

By Liam Dawe,
The first major upgrade to Spring RTS in years is here with version 106.0, which has some major architectural changes to the popular game engine.

Check out the original Half-Life with Ray Tracing

By Liam Dawe,
Want to play with some real-time path tracing in Half-Life? Well, a modder is doing just that and has released a small teaser to show it off.

Two Tribes open sourced their game engine for RIVE and Toki Tori 2+

By Liam Dawe,
Netherlands based Two Tribes is an indie game developer who worked on titles like RUSH, EDGE, Toki Tori, RIVE and more just open sourced their game engine.

fheroes2 reimplementation for Heroes of Might and Magic II updated

By Liam Dawe,
Released originally in 1996, Heroes of Might and Magic II is a game that's beloved by many and the fheroes2 project continues to mature with version 0.9.10 out now.
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