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Category: Game Engine

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OpenMW 0.47.0 for Morrowind is coming with a Release Candidate available

By Liam Dawe,
Want to play more of the classic The Elder Scrolls III: Morrowind? OpenMW is your friend. This free and open source game engine reimplementation has a new build that needs testing.

GZDoom 4.6.0 rolls out with widescreen graphics for Heretic and Hexen

By Liam Dawe,
GZDoom continues maturing as a game engine to play the classics including the Doom series, Heretic and Hexen and more along with developers using it to make their own games (like the upcoming Selaco).

Reverse engineered PlayStation classic Driver 2 reimplementation has a Beta out now

By Liam Dawe,
Originally PlayStation exclusive and later ported to the Game Boy Advanced, Driver 2 lives on again with the REDRIVER2 game engine reimplementation project.

Godot Engine needs more funding for post-4.0 development

By Liam Dawe,
While Godot Engine has been going from strength to strength, the co-creator and technical lead Juan Linietsky has reminded people how they rely on support to keep going.

Cross platform Jagged Alliance 2 reimplementation 'Stracciatella' has a new release out

By Liam Dawe,
Jagged Alliance 2, the classic tactical RPG continues living in modern times thanks to Jagged Alliance 2 Stracciatella, a cross-platform game engine reimplementation.

Godot Engine 3.3 is out with plans for 3.4 while 4.0 with Vulkan is still in progress

By Liam Dawe,
The free and open source game engine Godot Engine has a huge new feature release out, so big they had to change the version number and they have some big plans for long-term support.

Chris Sawyer's Locomotion improves further in the open source re-implementation OpenLoco

By Liam Dawe,
OpenLoco continues advancing and bringing Chris Sawyer's Locomotion another step further to being as great as OpenTTD for Transport Tycoon Deluxe with a new OpenLoco 21.04 release out now.

Build engine port backed by GZDoom tech 'Raze' has a 1.0 release with Vulkan support

By Liam Dawe,
Raze is a fresh attempt to bring together many different games under one roof including Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/Powerslave.

Diablo source port reimplementation DevilutionX version 1.2 is out now

By Liam Dawe,
DevilutionX aims to make playing the classic Diablo and Hellfire on modern systems a breeze, with a full public domain coded reimplementation and a big new 1.2 version is out now.

GodotCon returns online for Godot Engine in July, submit your talk now

By Liam Dawe,
Interested in game development, open source and Godot Engine? GodotCon is planned to return in July.

Flax game engine 1.1 is out with Linux Editor support

By Liam Dawe,
Another promising game engine with lots of big features is Flax, available free with the source available (but not Open Source) has a huge new release out with improvements to their Linux support.

The Elder Scrolls: Arena open source reimplementation OpenTESArena 0.13 is out

By Liam Dawe,
Have fond memories of the classic The Elder Scrolls: Arena from the early 90s? A dedicated fan is rebuilding it with OpenTESArena, an open source game engine reimplementation.

OpenRA has a massive new release improving the classic Westwood RTS games

By Liam Dawe,
A day I've been waiting for! OpenRA, the game engine reimplementation of Command & Conquer, Red Alert and Dune 2000 has a huge new release out for 2021 and a flashy new website.

Godot Engine team grows with another developer now working on rendering

By Liam Dawe,
Godot Engine is definitely going places and the more we hear about this free and open source game engine the more we love it. The team now has another member hired to work on rendering.

OpenLoco is a free and open source re-implementation of Chris Sawyer's Locomotion

By Liam Dawe,
Just like there's the awesome OpenTTD for fans of Transport Tycoon Deluxe, there's also OpenLoco for players who want to play through the classic Locomotion.

Take-Two Interactive hit the DMCA nuke on GTA III and Vice City reverse engineered effort

By Liam Dawe,
It was only recently that we picked up the news of both GTA III and Vice City getting a fully working reverse engineered game engine, along with plenty of upgrades. Sadly, and expectedly, it got nuked from orbit.

GTA III and Vice City get reverse engineered with a new game engine

By Liam Dawe,
Want to revisit the classic GTA III and Vice City? You should take a look at re3 and reVC which not only provide the source code, they also upgrade the experience for both.

Defold game engine planning Linux improvements through 2021

By Liam Dawe,
Defold, a free game engine with the source code available under a reasonable open license has released a roadmap for 2021 and it's sounding pretty good.

Play some classic RTS with a new test release of OpenRA

By Liam Dawe,
Closing in on a big new stable release, the OpenRA project to play the classic Command & Conquer real time strategy games has a new test release that needs more people to try out.

The Machinery game engine adds Linux support in Preview

By Liam Dawe,
The Machinery, an upcoming game engine from people who previously worked on the likes of Stingray, Bitsquid, and Diesel engines released a new build with the first Preview of Linux support.
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