Developer Mike Blumenkrantz has announced that they're now being funded by Valve, so Blumenkrantz's work on the OpenGL implementation on top of Vulkan with 'Zink' will continue.
On the Collabora blog, developer Mike Blumenkrantz has given an exciting update to Zink, an open source Mesa Gallium driver for Linux that provides OpenGL on top of Vulkan.
The continuing battle to have open source Linux graphics drivers support everything possible continues, with the Panfrost driver for Mali GPUs hitting more milestones.
In case you've missed what's been going on, the progress on proper Vulkan support for the Raspberry Pi 4 has been going really well.
The latest and greatest in open source graphics drivers has released with Mesa 20.2.0, although you should wait on it if you're after a stable experience.
Red Hat developer Adam Jackson has opened a new merge request for the Mesa project, with what they're calling GLX Delay, to bring accelerated GLX for Xwayland with the NVIDIA driver.
With the upcoming release of Mesa 20.2 which should hopefully be in late August, it seems AMD GPU owners will get a nice boost thanks to the Valve-backed ACO shader compiler.
The Mesa open source Linux driver team have put up their updated roadmap for the upcoming version 20.2 version.
The latest in open source graphics drivers for Linux has released, with Mesa 20.1.0 now out with tons of changes and improvements everywhere.
The Penumbra Collection is always going to hold a special place in my heart. It pains me to see, in spite of the still excellent support that Frictional Games gives to our platform, that the state of the Penumbra Collection for a number of Linux users has become such a mess.
Community support for Unreal Tournament was able to breath some new life into the game, even with the limitations of the closed binary. By 2018 however the game was no longer launching for Mesa users. For an engine with such a pedigree on Linux this outcome is still disappointing.
Arriving in time before the holiday season, Mesa 19.3 has now been officially released giving all open source Linux graphics drivers some big boosts and new features.
Lacklustre Linux sales and internal restructuring appear to have taken Frozenbyte out of the Linux market for good, and with even their old games struggling to run well on the Mesa graphics stack, it marks a sad end to a series that once provided so much colour to our platform.
A few months after the last release, Mesa 19.2 is officially available today pushing open source GPU drivers to new heights.
Back in early July, Valve announced their work on a new AMD GPU shader compiler for Mesa named ACO and now they're trying to get it pulled into Mesa directly. UPDATED.
For our third bit of Valve news today, they also recently announced that their Mesa shader compiler "ACO" had a bit of an upgrade recently as well.
Valve developer Pierre-Loup Griffais mentioned on Twitter, about a new Mesa shader compiler for AMD graphics named "ACO" and they're calling for testers.
Today is the day, for those of you using open source graphics drivers (AMD/Intel and some older NVIDIA GPUs), Mesa 19.0 is now officially out.
For those of you using Intel and AMD (and some older NVIDIA cards) Mesa 18.3.0 was officially released today.
Here's one I wasn't aware of, developer Erik “kusma” Faye-Lund from Collabora has been working on Zink. It's a new OpenGL implementation that works on top of Vulkan.