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Category: Mesa

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Divinity: Original Sin may soon work with Mesa drivers

By Liam Dawe,
Divinity: Original Sin is one game that the open source Mesa drivers currently cannot run without hacks, but it looks like the Mesa team has been testing it.

Mesa git has pulled in the patches from Marek to improve Deus Ex: Mankind Divided on Linux

By Liam Dawe,
I recently pointed out that Marek sent in patches to the Mesa list which could improve Deus Ex: Mankind Divided performance on RadeonSI around 70%, well all of the patches are now in Mesa git.

Deus Ex: Mankind Divided is about to get ~70% better performance with RadeonSI

By Liam Dawe,
Marek sent in a patch for RadeonSI that will look to increase performance of Deus Ex: Mankind Divided by around 70%.

Marek sent in a patch to fix a 9 year old bug with Mesa, helps radeonsi with multiple games

By Liam Dawe,
This is quite an amazing little fix. Marek sent in a patch for Mesa that fixes a bug that has apparently been an issue for around 9 years.

Feral Interactive are requesting that Canonical get Mesa updates into an official PPA

By Liam Dawe,
With Mesa coming along rather nicely in the latest releases, Feral Interactive are requesting that Canonical push out Mesa updates to their official graphics driver PPA to help Feral officially support Mesa in their Linux ports.

Mesa 13.0.1 RC released, bug fixes and up to 30% performance increase in the Intel Vulkan driver

By Liam Dawe,
Not long after the big Mesa 13 release, we have a release candidate ready for a point release. It's an interesting one too, as it will include a performance improvement to the Intel Vulkan driver, as well as assorted bug fixes.

Mesa 13 released, featuring OpenGL 4.5 for all vendors and AMD gains Vulkan

By Liam Dawe,
This release is a bit massive when it comes to actually looking at the features. Everything we have been hyped about recently is now in the stable release.

Marek has sent in another Mesa commit to help improve OpenGL performance, using threading

By Liam Dawe,
Marek, the well known contributor to Mesa has been working on some form of Mesa OpenGL threading, and his test showed a 70% improvement for Borderlands 2.

Speculation: A recent Mesa commit hints at a possible Batman: Arkham Origins Linux port (update: no it isn't)

By Liam Dawe,
A recent commit to Mesa that improves performance in radeonsi was emailed in, as it mentions Batman: Arkham Origins in a list of tested games, where all of them are native on Linux apart from that one game. Updated: no it isn't.

Looks like Mesa has hit OpenGL 4.5 for the open source Nvidia 'nvc0' driver

By Liam Dawe,
It looks like in the last few days the 'nvc0' driver for Nvidia cards in Mesa has hit OpenGL 4.5 compatibility, joining Intel and AMD.

Mesa has now hit full OpenGL 4.4 support for AMD radeonsi and Intel

By Liam Dawe,
As of today Mesa now has full OpenGL 4.4 support (with 4.5 already done) for both AMD radeonsi and Intel (i965/gen8+). Mesa won't actually expose any higher than OpenGL 4.3 until Mesa (well, someone) pays up for the Conformance Tests.

The open source Vulkan driver for AMD 'radv' has been merged into Mesa

By Liam Dawe,
Something I entirely missed when writing about Mesa and OpenGL, is that the open source Vulkan driver "radv" has been merged into Mesa.

AMD's radeonsi driver is really close to having full OpenGL 4.4 support, with OpenGL 4.5 already done

By Liam Dawe,
The open source OpenGL driver AMD radeonsi is now extremely close to having full OpenGL 4.4 support, and OpenGL 4.5 is now complete.
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