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Category: Open Source

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The GOL website source is now open to everyone

By Liam Dawe,
I've seen a few requests for this to happen and it was always planned, so from today the gitlab repository for GOL is officially public.

A new radeonsi (Mesa) patch should fix issues in many games for AMD GPU owners

By Liam Dawe,
Samuel Pitoiset (Valve) discovered an issue in radeonsi (Mesa) that Marek Olšák has now patched up and is already in Mesa-git.

The open source Vulkan driver 'radv' for AMD on Linux has patches for geometry shader support

By Liam Dawe,
Dave Airlie sent in a massive patch-set of 31 patches for 'radv', the open source AMD Vulkan driver, to support geometry shaders.

Mesa 17-rc1 released, it's a massive update for open source graphics

By Liam Dawe,
Mesa 17 (formerly Mesa 13.1) has it's first Release Candidate and it's a pretty big release for users of open source graphic drivers.

The release of Mesa 17 has seen a bit of a delay, for all the right reasons

By Liam Dawe,
Mesa 17, the next stable release of the open source graphics drivers on Linux has been a bit delayed, due to so much last minute work going on. Looks like Intel Ivy Bridge will get OpenGL 4.0.

The open source Vulkan driver for AMD 'radv' now supports using multiple GPUs

By Liam Dawe,
A commit that just landed in Mesa-git allows for 'radv', the open source Vulkan driver for AMD GPUs to use multiple devices.

Intel Haswell now supports OpenGL 4.5 with Mesa-git on Linux

By Liam Dawe,
In another push towards Mesa finishing OpenGL for all vendors where possible, Intel Haswell chips now have support for OpenGL 4.5 with Mesa on Linux.

OpenGL 4.3 now available in Mesa for nouveau (NVIDIA) for Maxwell and above

By Liam Dawe,
Samuel Pitoiset (Valve developer) just put some fresh work into Mesa-git that enables OpenGL 4.3 with nouveau (NVIDIA) for Maxwell and above.

The open source itch games client has updated again

By Liam Dawe,
For fans of the awesome itch games website, the client has been updated once again with a number of bug fixes.

Haswell should now see OpenGL 4.2 thanks to recent work in Mesa

By Liam Dawe,
Mesa is continuing to progress rapidly, as of today Haswell should now support OpenGL 4.2 ready for the next release of Mesa.

A Valve developer has released a tool to debug AMD graphics cards on Linux

By Liam Dawe,
Andres Rodriguez sent in a message to the mesa-dev mailing list announcing 'gputool' for debugging AMD graphics cards on Linux. It's also open source under the GPL, so that's awesome.

Inexor, a fully open source fork of the FPS game Sauerbraten

By Liam Dawe,
It seems some developers got fed-up with some assets of the FPS game Sauerbraten being restricted, so they have forked it into the Inexor project.

Lugaru campaign now fully playable in Overgrowth, Lugaru HD now fully open source including the data

By Liam Dawe,
Two interesting bits of news for you! First up, Wolfire Games have updated Overgrowth with another alpha build and the Lugaru campaign is now finished. On top of that, Wolfire has made the data files for Lugaru HD fully open now too.

Divinity: Original Sin may soon work with Mesa drivers

By Liam Dawe,
Divinity: Original Sin is one game that the open source Mesa drivers currently cannot run without hacks, but it looks like the Mesa team has been testing it.

Mesa 13.0.3 released with numerous bugfixes

By Samsai,
The open source OpenGL implementation Mesa has a new release 13.0.3 which, as the minor version bump indicates, brings a number of bug fixes to RadeonSI and Intel.

Intel Haswell now has support for OpenGL 4

By Liam Dawe,
The Mesa developers are as usual continuing their effort to get the open source Linux graphic drivers up to scratch. Intel Haswell (gen7) now has support for OpenGL 4.

Voxeliens, a game I covered back in 2012 has gone open source

By Liam Dawe,
Voxeliens, a game I haven't seen much on since I wrote about it back in 2012 has officially gone open source a few days ago. It's a retro-style arcade shooter and it's essentially a 3D voxel-based version of Space Invaders.

Rich Geldreich, a former Valve developer, has an interesting blog post about Valve supporting Linux and OpenGL

By Liam Dawe,
It's always interesting to read about what happens inside of Valve. Rich Geldreich, who previously worked at Valve has blogged about his experience inside Valve during Valve's push towards Linux.

Dune Legacy, the open source Dune 2 game engine has a major update

By Liam Dawe,
Dune Legacy is the fantastic open source game engine that allows you to play Dune 2 on modern systems. It has recently had a major update.

The original 'POSTAL' is now open source under the GPL

By Liam Dawe,
The original version of the classic shooter 'POSTAL' is now officially open source under the GPL license. That's a pretty nice move by RWS.
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