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I really do love open source game engines. Keeping older titles alive on new platforms and bringing bug fixes with them. This time Dungeon Keeper II gets the treatment.
Wine Staging 1.9.11 has been released this weekend. This release is a small update containing only a few improvements targeting different applications.
Apparently Rotorcross is becoming a thing where you race drones and it actually sounds like a pretty cool idea for a game. The code is open source too, but it's built with Unity.
Quite recently there have been quite a few advancements on the open source side of GPU drivers so I figured it would be the perfect time to talk about these changes and run some updated benchmarks.
Oh wow, didn't expect this so soon. The Mesa driver for Intel graphics and Nvidia Fermi (GeForce 400, GeForce 500) on Linux have now reached OpenGL 4.3 compliance with "ARB_robust_buffer_access_behavior" now being done.
Apologies for the late notice on this, we will try better next time. Tonight is the last OpenRA game before the final! Come watch it on Twitch at 7PM UTC.
Intel's Mesa has been lagging behind for quite some time, but today it looks like the wait is over. The Mesa Intel driver finally has OpenGL 4 support.
I actually really liked where XCOM went with X-COM: Apocalypse, it had issues sure, but it had some interesting features. Like OpenXcom, OpenApoc will be a fully featured open source engine. The new video showing their progress is fantastic.