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Category: Open Source

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Heroic Games Launcher gets a critical hotfix in 2.9.1

By Liam Dawe,
Heroic Games Launcher recently had a massive 2.9.0 version bump with some awesome new features like Amazon Games integration. However, it was just a little bit broken.

Open source NVIDIA Vulkan driver 'NVK' gears up for merging into Mesa

By Liam Dawe,
This is exciting as heck! Collabora developer Faith Ekstrand and various contributors have been powering through developing NVK, the open source Vulkan driver for NVIDIA.

Learn to make no-code games with GDevelop and Fanatical

By Liam Dawe,
Want to make games but don't know how to code? The free and open source GDevelop is a great cross-platform tool with an events-driven system.

Heroic Games Launcher 2.9 out now with Amazon Games support

By Liam Dawe,
Making it easier than ever to grab all your games, the Heroic Games Launcher version 2.9.0 is out now and this brings with it Amazon Games support.

Morrowind engine replacement OpenMW v0.48 out now with shaders

By Liam Dawe,
Bringing with it some pretty fancy new features, the Morrowind engine replacement OpenMW version 0.48.0 is out now.

ChimeraOS Linux for handhelds and couch gaming v43-1 released

By Liam Dawe,
After their huge version 43 release recently bringing with it initial ASUS ROG Ally support, ChimeraOS Linux has a first bug fix release out.

Wine 8.13 is out now with plenty of bug fixes

By Liam Dawe,
The latest release in the continuous cycle of development of the Windows compatibility layer Wine is out with Wine 8.13 bringing plenty of fixes and a few new features.

Valve releases Proton 8.0-3 for Linux and Steam Deck

By Liam Dawe,
Proton 8.0-3 is out now, bringing with it improved compatibility for Windows games on Linux desktop and Steam Deck. Here's all you need to know.

GE-Proton 8-7 released bringing back AMD FSR support (UPDATED)

By Liam Dawe,
The compatibility layer GE-Proton version 8-7 has been released, bringing with it the return of AMD FSR support. UPDATED.

Dolphin Emulator devs give up on Steam release

By Liam Dawe,
After all the ruckus recently about the Dolphin Emulator for Wii and GameCube coming to Steam, and then being blocked - the team has now given up with the Steam release.

Linux Mint 21.2 is out now with app upgrades, artwork tweaks, login improvements

By Liam Dawe,
Linux Mint 21.2 is out now as the latest distribution built on top of Ubuntu, coming with various careful improvements to the base software included.

Heroes of Might and Magic II game engine fheroes2 v1.0.6 out now

By Liam Dawe,
fheroes2 continues to improve the classic Heroes of Might and Magic II, with a new release available now with plenty of tweaks and improvements.

Proton Experimental fixes up New World and Aura: Fate of the Ages

By Liam Dawe,
Valve released a small and sweet update for Proton Experimental, fixing up more game issues. Here's what's changed for July 14th.

CodeWeavers blog about their Linux / Steam Deck work on Proton with PooShooter

By Liam Dawe,
PooShooter: Toilet Invaders, yes it's a real game and we all had a bit of a chuckle when we saw Valve noted it fixed in a Proton changelog recently. CodeWeavers, Valve's partner on Proton development, have a blog post up talking about why it was interesting to solve.

Cartridges game launcher adds support for Legendary for Epic Games and Flatpaks

By Liam Dawe,
Remember Cartridges? The simple launcher that aims to be a sort-of all in one solution, to bring together games from all of your sources. Well, it just had a nice upgrade.

Godot Engine has a new funding platform and they're calling for help

By Liam Dawe,
With Godot Engine moving over to being supported by the Godot Foundation directly, they've begun pushing for people to support their efforts via their new funding platform inspired by Blender.

Nintendo Switch emulator yuzu makes some big progress in the latest report

By Liam Dawe,
The incredible team building the Nintendo Switch emulator yuzu have a new progress report out for June 2023 and it's quite a doozy. Yes June, they're running over previous work.

AMD opens up the FidelityFX SDK and it's now on GitHub

By Liam Dawe,
Helping game developers integrate various AMD FidelityFX technologies into their games, AMD yesterday open sourced the FidelityFX SDK.

Infinity Engine replacement GemRB 0.9.2 improves Planescape: Torment support

By Liam Dawe,
GemRB is a free and open source game engine reimplementation for Infinity Engine games including Baldur’s Gate, Planescape: Torment, Icewind Dale 1 and more.

The Khronos Group seeking paid devs to work on OpenXR runtime Monado

By Liam Dawe,
The Khronos Group who oversee various standards like OpenGL, Vulkan and OpenXR announced recently they've put up a "Request for Proposals" to fund work on Monado.
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