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Today thanks to a game developer, I was made aware of Solarus. It's a cross-platform free and open source game engine, that's designed for people making 2D action-RPGs.
Creating awesome 2D games can be made quite easy, thanks to tools like GDevelop, the free and open source game engine that has an events-driven system so even beginners can use it.
The team behind Godot Engine continue to push what an open source game engine can do, with a recent big release now behind them work continues towards another with some impressive changes.
Do you make videos? Livestream? Well, you probably know of or use the cross-platform open source OBS Studio and how it's basically the go-to for such things and they just gained another huge sponsor.
Do you have a system laying around rocking a Mali GPU (perhaps in a Chromebook)? The good news is Mesa just got experimental support for OpenGL ES (GLES) 3.0 to give them more advanced graphics support.
With the Khronos Group launching the OpenXR specification last year, their aim was to unify Augmented Reality (AR) and Virtual Reality (VR) development while Collabora worked on their open source implementation of Monado.
MangoHud enables you to quickly and easily monitor FPS, temperatures, RAM, VRAM and do a little benchmarking too. A fresh release was just today put up.
The classic free and open source sim OpenTTD, based upon the popular Microprose game "Transport Tycoon Deluxe" has now entered a feature freeze period with the first Release Candidate out for the upcoming major update.
Yet another classic game is being kept alive on modern systems thanks to open source. UAlbion was pointed out to us recently, as a game engine for Albion the 1995 classic from Blue Byte Studio.
Space Station 13 is something of a classic, released way back in 2003 on the BYOND service. It's being remade with Unity to have a more modern experience, as well as being cross-platform.