Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
RSS

Category: Open Source

Pick categories (CTRL+click for multiple):  

PlayStation 3 emulator RPCS3 continues to show off amazing progress, June's report is up

By Liam Dawe,
The RPCS3 team continue hacking away at their code for this impressive PlayStation 3 emulator and they've reached another milestone.

Collabora detail more work going into Monado, their open source OpenXR runtime

By Liam Dawe,
With the 1.0 release of the OpenXR 1.0 specification, Collabora have begun to detail more work going on with Monado their open source OpenXR runtime for Linux.

FOSS game engine "Godot Engine" making fantastic Vulkan API progress

By Liam Dawe,
Godot Engine developer Juan Linietsky continues pushing ahead with Godot's move to Vulkan, with another impressive progress report now available and it all sounds great.

Boxtron, a Steam compatibility tool to run games through a native Linux DOSBox

By Liam Dawe,
Here's something that's awesome! Thanks to the new features in the Steam client on Linux that came with Steam Play, you can add in other compatibility tools to run games through and Boxtron is one such tool.

Pegasus Frontend, another open source game launcher has Linux support

By Liam Dawe,
Not one I've covered before: Pegasus Frontend, a free and open source (GPL) game launcher that seems pretty sweet has Linux support.

Valve's new "ACO" Mesa shader compiler for AMD GPUs now has vertex shader support

By Liam Dawe,
For our third bit of Valve news today, they also recently announced that their Mesa shader compiler "ACO" had a bit of an upgrade recently as well.

xrdesktop, a new Valve-funded open source project to bring Linux desktops into VR

By Liam Dawe,
Valve seem to be pushing Linux support even harder now, with the announcement of the open source xrdesktop project from Collabora.

Zink, the OpenGL implementation on top of Vulkan is still progressing

By Liam Dawe,
Remember Zink? The project announced in October last year from developer Erik Faye-Lund at Collabora, which provides a Mesa Gallium driver for getting OpenGL on top of Vulkan, well it's still going.

Ubisoft and Epic Games are now supporting Blender development

By Liam Dawe,
Two surprising bits of news recently about Blender, the free and open source 3D creation suite as they've managed to secure some extra funding from two big names.

FOSS racing game "Yorg" has a big new update ready for testing

By Liam Dawe,
Yorg, an in-development FOSS racing game is nearing the release of update 0.11, with a Release Candidate now available for testing.

GameMode, the Linux gaming performance tool has a fresh release out

By Liam Dawe,
What a lovely weekend for some open source releases. Hot on the heels of a new DXVK release, the performance optimization tool GameMode spearheaded by Feral Interactive has a new release out.

DXVK, the awesome D3D11 and D3D10 to Vulkan translation layer has a new release out

By Liam Dawe,
Developer Philip Rebohle has given the gift of code this weekend, with a new release of DXVK now officially available.

CoreCtrl, a new FOSS Linux tool to help you control your PC with application profiles

By Liam Dawe,
Quite an interesting one this, CoreCtrl from developer Juan Palacios aims to be a "game changer" in letting you setup your hardware to do things automatically when a program is launched and more.

RetroArch, the front-end app for emulators and more is heading to Steam

By Liam Dawe,
RetroArch, a popular front-end application for running emulators, game engines and much more is now officially coming to Steam.

PlayStation 3 emulator RPCS3 has the May report out, amount of playable titles continues increasing

By Liam Dawe,
More fantastic work from the RPCS3 emulator team, with the report for May now available that highlights some more recent work done to improve the project.

Cortex Command from Data Realms goes open source

By Liam Dawe,
Cortex Command, a side-scrolling 2D action game originally released back in 2012 has now officially gone open source.

OpenHMD version 0.3.0 is out, almost three years after the last version

By Liam Dawe,
The team behind OpenHMD have now officially announced version 0.3.0, which comes with a huge amount of changes and new hardware support.

FOSS game engine "OpenRCT2" for RollerCoaster Tycoon 2 has a fresh release out

By Liam Dawe,
Ready to build some fantastic rides again? FOSS game engine OpenRCT2 has a brand new release available for playing RollerCoaster Tycoon 2 on Linux.

Superstarfighter, a free and open source local multiplayer party game

By Liam Dawe,
I recently got shown Superstarfighter, a 1-4 player local multiplayer (with AI too) fast-paced action game and it's actually pretty fun.

Valve are asking for help testing "ACO", a new Mesa shader compiler for AMD graphics

By Liam Dawe,
Valve developer Pierre-Loup Griffais mentioned on Twitter, about a new Mesa shader compiler for AMD graphics named "ACO" and they're calling for testers.
Showing 1960 to 1980 of 2607 entries found.