Confused on Steam Play and Proton? Be sure to check out our guide.
RSS

Category: OpenGL

Pick categories (CTRL+click for multiple):  

NVIDIA open source driver to use NVK + Zink for OpenGL on newer GPUs

By nwildner,
A recent merge request on the Mesa Git repository added the initial support for allowing drivers to chose Zink as the translation layer for handling OpenGL.

Mesa 24.0 out now with AMD RADV ray-tracing improvements, more NVIDIA NVK improvements

By Liam Dawe,
Eric Engestrom announced the latest open source graphics drivers release with Mesa 24.0 bringing with it a great many improvements and new drivers.
Follow GamingOnLinux on and

Meta announced 'IGL', a high-performance cross-platform graphics library

By Liam Dawe,
Available under the MIT license, Meta (as in Facebook) have released IGL (Intermediate Graphics Library) for developers.

Imagination GPUs now support OpenGL 4.6 thanks to Zink

By Liam Dawe,
Here's a fun bit of driver and hardware news as Imagination announced their GPUs now support OpenGL 4.6 up from OpenGL 3.3 and it's thanks to the open source Zink driver.

Dota 2 removes OpenGL support, new hero Muerta now live, big update due in April

By Liam Dawe,
The latest major update to Dota 2 from Valve has landed, bringing with it the removal of OpenGL support and the new hero Muerta.

X-Plane 12 now uses the open source Zink driver to help Plugins

By Liam Dawe,
Well, this is certainly fun to see. X-Plane 12 now makes use of the open source Zink driver, for doing OpenGL over Vulkan.

Zink driver for OpenGL over Vulkan gets a 10x performance boost for DOOM 2016

By Liam Dawe,
A really small change to the Zink driver, that gives OpenGL support on top of Vulkan, has given an ~10x speed boost for DOOM (2016).

Dota 2 set to remove OpenGL support, new hero announced and more

By Liam Dawe,
Valve has put out an update for Dota 2 and there's some major changes coming, along with another new hero set to enter the fold.

Zink, the OpenGL on top of Vulkan driver gets 'Kopper' merged — huge for the future

By Liam Dawe,
Zink is an open source driver layer that gives OpenGL on top of Vulkan, it's been in progress for some time now, steadily making progress. Just recently, a big advancement was pulled in.

Spring RTS v106.0 released with OpenGL 4 support

By Liam Dawe,
The first major upgrade to Spring RTS in years is here with version 106.0, which has some major architectural changes to the popular game engine.

Amazon hiring for Proton / Wine and Linux developers for streaming service Luna

By Liam Dawe,
Despite Luna originally using Windows for Amazon's game streaming service, it appears they may be moving over to Linux and they're looking to hire people to work on Proton / Wine and give back to open source.

Minecraft set to be 30% faster on Linux with Mesa drivers

By Liam Dawe,
If you're using the open source Mesa drivers on Linux (mostly AMD/Intel) and you're a fan of Minecraft, the next Mesa release is going to give you a big performance uplift.

The Zink driver for OpenGL over Vulkan shows good performance on NVIDIA

By Liam Dawe,
Recently developer Mike Blumenkrantz wrote an interesting post in regards to a future upgrade to Zink, the driver that provides an OpenGL implementation on top of Vulkan and the performance with it is looking impressive.

Mesa 21.3 drivers out, plus NVIDIA 470.62.12 Vulkan Beta for Linux

By Liam Dawe,
Two sets of driver releases are now available. First we have the open source Mesa 21.3 release and we also secondly have the NVIDIA Vulkan Beta 470.62.12 also out now.

Zink driver for OpenGL over Vulkan adds more game support like Metro: Last Light

By Liam Dawe,
Developer Mike Blumenkrantz has continued hacking away on the Zink driver, that provides OpenGL over Vulkan to ensure it works with even more games.

Zink driver for OpenGL over Vulkan continues maturing with a big performance fix

By Liam Dawe,
Zink continues to be a promising Mesa driver for Linux that runs OpenGL on top of Vulkan. It's not finished yet and so continues seeing some big performance fixes.

Godot 4.0 with Vulkan getting closer to Alpha, looks like GLES2 to be dropped

By Liam Dawe,
As Godot 4.0 gets ever closer to seeing the light with an Alpha version, the team has clarified what OpenGL / OpenGL ES support to expect from it since the big thing with 4.0 is Vulkan.

OpenGL over Vulkan driver Zink gets a huge performance boost

By Liam Dawe,
We heard you like performance and it seems the new OpenGL over Vulkan driver Zink is going to bring some FPS friends whenever the next release lands.

Collabora give an overview on the status of Zink, the OpenGL over Vulkan driver

By Liam Dawe,
It seems the OpenGL over Vulkan driver, Zink, has been coming along at a ridiculously impressive pace. Open source consulting firm Collabora has given an overview on how it's doing.

OpenGL and Vulkan applications can now talk to each other with Mesa drivers

By Liam Dawe,
Not specifically gaming related but we love to cover industry stuff too, that might be interesting for some of our more technically minded users. Collabora have mentioned that thanks to work done on Mesa, OpenGL and Vulkan applications can now talk to each other.
Showing 1 to 20 of 71 entries found.