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A little break in the gaming news for a moment to mention that Zed, a "high-performance, multiplayer code editor from the creators of Atom and Tree-sitter", now has a Linux version available.
Block Coding tools are pretty popular like Scratch, where you do visual scripting using blocks instead of typing out code and now Godot Engine has an impressive looking version of this with Block Coding from Endless.
Hitting Early Access on February 19th, Craftomation 101 is a spiritual successor to Luden.io's previous game "while True: learn()" and it sounds like a really fun combination of ideas.
With some really fun animated ASCII artwork, Stone Story RPG is a really interesting mixture of an auto-RPG with strategic combat, crafting, programming and more.
Up for a challenge and love programming? Well it seems that Bots Are Stupid might be a good fit for you. An ultra-precise platformer where you don't directly control things — what could possibly go wrong?
From the developer of while True: learn() and Learning Factory comes yet another game with programming. Craftomation 101 brings together elements of a survival game, crafting and automation.
Feeling a little rusty? After a new game engine for your next game development project? Have a look at Bevy, a cross-platform and open source data-driven game engine built in Rust.
Feel like letting off some steam and do a little hacking? How about in a safe environment that also happens to be a game where everyone is trying to do it? Grey Hack sounds amusing.
Love programming puzzlers and like to solve issues? Comet 64 is a bit of a homage to classic computing systems, while also providing you some brain testing entertainment.
Now that the programming-puzzle game Robo Instructus has been out for just a year, the developer has written up a blog post talking about sales and how it went.
KnotBot replaces programming lines with a drag and drop interface to solve puzzles, it's not a unique idea but KnotBot has a wonderful style and setting that make it worth a play.
KnotBot might be one of the sweetest looking puzzle-programming type of games I've ever seen. A game where you give a little robot directions across a bunch of hand-crafted levels.