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A city-building colony-sim where a bunch of Beavers are building a society long after us pesky humans died off is not a thing I thought I needed but Timberborn is properly great.
This is great to see. Ratchet & Clank: Rift Apart from Insomniac Games, Nixxes Software and PlayStation is out on Steam today and it's Steam Deck Verified!
The latest game to ride the boomer shooter craze, Warhammer 40K: Boltgun, has finally attained Steam Deck Verification as of today according to its own Steam Page.
Superior: Vengeance is an Early Access hyper-stylized superhero third-person co-op shooter, and the good news for Steam Deck players is the developer is ensuring it works great.
The invasion continues. Xenonauts 2 is now in Early Access from Goldhawk Interactive and Hooded Horse and I've taken a look to see how it runs on desktop Linux and Steam Deck.
Arcadegeddon arrived on Steam recently from IllFonic after being an Epic Exclusive. It's flashy ever-evolving co-op roguelite shooter and the developers plan to ensure it stays compatible with Linux / Steam Deck.
NVIDIA has announced another game to use NVIDIA RTX Remix to add in full ray tracing, this time it's a mod for the original Portal with Portal: Prelude RTX.
Capcom has now released Exoprimal, an online team-based shooter and thanks to Fanatical, I was able to take a look. Plus I have an extra discount on it for you.
I’ve been playing through a game called Dave the Diver released on 28 Jun, 2023 from developer MINTROCKET. It seems to have taken Steam by storm with over 36,000 user reviews giving it an overwhelmingly positive rating. After picking up a copy for myself and playing it, I can see why people love it so much.
The developers of BattleBit Remastered have now given a much more clear answer to what their plans are for their anti-cheat and it seems it's great news for gamers on Steam Deck and desktop Linux.
PooShooter: Toilet Invaders, yes it's a real game and we all had a bit of a chuckle when we saw Valve noted it fixed in a Proton changelog recently. CodeWeavers, Valve's partner on Proton development, have a blog post up talking about why it was interesting to solve.