Developer Philip Rebohle today announced the release of DXVK 1.5.5, bringing with it plenty of bug fixes for this impressive Direct3D to Vulkan translation layer.
With Ray Tracing becoming ever more popular, NVIDIA have written up a technical post on bringing DirectX Ray Tracing to Vulkan to encourage more developers to do it.
LunarG, the software company that Valve sponsors who work on building out the ecosystem for the Vulkan API recently conducted a Vulkan developer survey with the results out now.
NVIDIA continue being quick to advance their Vulkan drivers as today they released an update to their special Beta branch.
MangoHud enables you to quickly and easily monitor FPS, temperatures, RAM, VRAM and do a little benchmarking too. A fresh release was just today put up.
While not actually released yet and not due until later this year with Godot Engine 4.0, the Vulkan parts have now been merged into the main Godot project.
Another fresh release of the Direct 3D to Vulkan translation layer, DXVK, was released today which continues their cycle of bug fixing.
Today, the first official release of MangoHud went out, a new open source Vulkan overlay layer for gaming on Linux.
Some good news to share for the free and open source Godot Engine, as the lead developer Juan Linietsky announced during GodotCon that Epic Games have approved them for an Epic MegaGrant.
Another fresh release of a wonderful open source project for Linux is here, with the Vulkan post-processing layer vkBasalt continuing to advance.
Proton GE, the unofficial build of Proton mainly for use with Steam Play (but you can use it outside Steam too - like with Lutris) has a big new release out with Proton 5.0 GE 1.
A small but needed release of the Direct 3D 9/10/11 to Vulkan translation layer has been put out today fixing up some issues.
Two bits of news relating to the free and open source game engine, Godot Engine, to share today and it's quite exciting.
The DXVK team have released another new version of their Direct 3D 9/10/11 to Vulkan translation layer with 1.5.2 now available.
Developer bitshift have announced their multiplayer focused economic strategy game, Trains & Things, is now available in Early Access.
Today, The Khronos Group has released the next big update the Vulkan graphics API specification with Vulkan 1.2 now available.
Currently in development by bitshift in Godot Engine, Trains & Things is a multiplayer economic real-time strategy game.
DXVK, the project that (since D9VK was merged) has turned into a massive translating unit of Direct 3D 9/10/11 to Vulkan has the first 2020 release available.
NVIDIA continue advancing their special Vulkan Beta driver, the one that gets all the upcoming features that need a little extra time to brew.
Release the Vulkans! Laminar Research are pushing forwards with their plan to upgrade X-Plane 11 with Vulkan support.
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