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Category: Vulkan

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Vulkan translation layer DXVK 1.5.3 is out fixing up a 'potentially' critical D3D9 regression

By Liam Dawe,
A small but needed release of the Direct 3D 9/10/11 to Vulkan translation layer has been put out today fixing up some issues.

Godot Engine continues advancing Vulkan support, plus Nakama Godot first release

By Liam Dawe,
Two bits of news relating to the free and open source game engine, Godot Engine, to share today and it's quite exciting.

Direct 3D to Vulkan translation layer DXVK version 1.5.2 is up, lots of fixes for games

By Liam Dawe,
The DXVK team have released another new version of their Direct 3D 9/10/11 to Vulkan translation layer with 1.5.2 now available.

Trains & Things, a multiplayer-focused economic strategy game enters Early Access

By Liam Dawe,
Developer bitshift have announced their multiplayer focused economic strategy game, Trains & Things, is now available in Early Access.

Vulkan API specification 1.2 released, new NVIDIA Vulkan Beta driver up

By Liam Dawe,
Today, The Khronos Group has released the next big update the Vulkan graphics API specification with Vulkan 1.2 now available.

Multiplayer economic strategy game 'Trains & Things' releasing this month

By Liam Dawe,
Currently in development by bitshift in Godot Engine, Trains & Things is a multiplayer economic real-time strategy game.

The first DXVK release of 2020 is here with plenty of D3D9 improvements

By Liam Dawe,
DXVK, the project that (since D9VK was merged) has turned into a massive translating unit of Direct 3D 9/10/11 to Vulkan has the first 2020 release available.

NVIDIA have a new Vulkan Beta driver out, adds a fix for DXVK

By Liam Dawe,
NVIDIA continue advancing their special Vulkan Beta driver, the one that gets all the upcoming features that need a little extra time to brew.

Laminar Research readying Vulkan support for an upcoming public beta with X-Plane 11.50

By Liam Dawe,
Release the Vulkans! Laminar Research are pushing forwards with their plan to upgrade X-Plane 11 with Vulkan support.

The complete season of Life is Strange 2 is now available on Linux

By Liam Dawe,
Hella yeah! Originally developed by DONTNOD Entertainment and published by Square Enix on Windows and console, Feral Interactive have now officially released Life is Strange 2 for Linux.

Flax Engine 0.6 beta released, adds Linux support

By Liam Dawe,
Nice to see even more game engines add Linux support. Flax Engine is one we covered recently, after they announced their plans to support Linux and now it has arrived.

DXVK 1.5 released with D9VK merged in for D3D9 support, plus a statement on DXVK's future

By Liam Dawe,
With the news earlier about D9VK being merged into DXVK, to make DXVK the all-in-one solution for D3D9, D3D10 and D3D11 to Vulkan - we now have a fresh release of DXVK with it all together.

D9VK is no more as it merges with DXVK, making DXVK a D3D 9/10/11 to Vulkan layer

By Liam Dawe,
It's happened, the D9VK and DXVK projects have officially merged. This means DXVK is now the all-encompassing project to translate D3D 9/10/11 to Vulkan for Wine.

D9VK, the Direct3D9 to Vulkan layer has a huge new 0.40 'Croakacola' release out

By Liam Dawe,
For use with Wine and Steam Play Proton, D9VK is the awesome project based on DXVK which translates Direct3D9 to Vulkan for better performance. A big new release just went out.

Dreamcast emulator Flycast adds a Vulkan renderer

By Liam Dawe,
There seems to be quite a lot of interest in Vulkan lately, as more projects begin using it. Now we have the Dreamcast emulator Flycast adding Vulkan support.

NVIDIA have two new Linux drivers available, one stable and one Vulkan Beta

By Liam Dawe,
NVIDIA continue pushing their drivers forwards with two new Linux driver updates available. Let's take a quick look.

The open source Nintendo Switch Emulator 'yuzu' now has a Vulkan renderer

By Liam Dawe,
The emulation scene never ceases to amaze me. The Nintendo Switch Emulator, yuzu, now had a Vulkan renderer to hopefully boost performance.

D3D10/11 to Vulkan translation layer DXVK 1.4.6 released

By Liam Dawe,
Another cleanup point-release is out for the Direct3D 10/11 to Vulkan translation layer DXVK, with 1.4.6 bringing in some bug fixes.

vkBasalt, the Vulkan post-processing layer has another new release with new effects

By Liam Dawe,
Adding a little extra visual enhancement to games on Linux is getting more interesting, with the help of the Vulkan post-processing layer vkBasalt which has a new build up.

Vulkan post-processing layer vkBasalt has a new release up with SMAA support

By Liam Dawe,
Continuing to boost the feature set of the post-processing layer for vkBasalt, a new release is up and it appears we missed a few smaller in-between releases too.
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