NVIDIA have release two new drivers over the last day! An update to their Vulkan beta driver as well as a new stable driver update for everyone.
Developer Philip Rebohle pushed out a fresh update to DXVK yesterday with a couple little fixes and improvements.
Developer Joshua Ashton has just today released another build of D9VK code-named 'Frog Cookie', further polishing this D3D9 to Vulkan layer that was forked from DXVK.
Developer Philip Rebohle has put out a new point release of the Vulkan-based D3D11 and D3D10 implementation for Wine, with DXVK 1.3.2 now up.
Godot Engine developer Juan Linietsky continues pushing ahead with Godot's move to Vulkan, with another impressive progress report now available and it all sounds great.
With tactical turn-based combat, an impressive visual style and a thick atmosphere Jupiter Hell has now entered Early Access.
Today, NVIDIA have released a new stable driver update in addition to an updated Vulkan beta driver and a new OpenGL beta driver.
Remember Zink? The project announced in October last year from developer Erik Faye-Lund at Collabora, which provides a Mesa Gallium driver for getting OpenGL on top of Vulkan, well it's still going.
ChaosForge have managed to craft something quite special here with Jupiter Hell. Saying it's a turn-based roguelike DOOM would be a reasonably fitting description, but you need to play it to appreciate it.
Developer Philip Rebohle has given the gift of code this weekend, with a new release of DXVK now officially available.
Developer Joshua Ashton is certainly keeping busy, with another brand new release of D9VK now available.
Developer Philip Rebohle just released DXVK 1.3, a fun sounding version of the Vulkan-based D3D11 and D3D10 implementation for Wine with some new features.
Developer Joshua Ashton today announced a brand new and rather large release of D9VK, the D3D9 to Vulkan layer for use with Wine.
Due for the Godot Engine 4.0 release, Vulkan support sounds like it's coming along nicely for this FOSS game engine as detailed in the latest progress report.
DXVK, the incredible project that provides a Vulkan-based layer for D3D11 and D3D10 games run with Wine has another release now available.
D9VK, the project based on DXVK for translating D3D9 to Vulkan which is used together with Wine has a massive new release now available.
NVIDIA have announced that Quake II RTX, the ray-traced remaster of Quake II is going to release in full with Linux support on June 6th.
DXVK continues to mature again, with another smaller release out to clean up some remaining issues and improve performance in some situations.
Developer Philip Rebohle is continuing to advance DXVK, with another major release now available today.
Thanks to a Twitter tip, I've watched over the video of id Software talking about Doom, Vulkan, Linux and Google's Stadia and it's really quite interesting.
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