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Category: Vulkan

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GPU Reshape is a fancy new open source tool for developers

By Liam Dawe,
A fresh announcement for developers today is GPU Reshape, a free and open source tool that could be really useful for game developers working with Vulkan and DirectX 12 to deal with potentially undefined behaviour.

Vulkan API update brings Video Extensions for Accelerated H.264 and H.265 Encode

By Liam Dawe,
The Khronos Group have announced the release of the Vulkan 1.3.274 API, which brings with it the finalized extensions for encoding and decoding of video streams using a variety of video coding standards.

Intel Vulkan drivers on Linux should run more games with Mesa 24.0

By Liam Dawe,
While work is ongoing to provide brand new Intel Xe Vulkan drivers on Linux with their newer driver, work is still happening to improve the current driver.

Open source NVIDIA Vulkan driver NVK hits Vulkan 1.0 conformance

By Liam Dawe,
A big step for the in-development open source NVIDIA Vulkan driver NVK, as Collabora have announced how it's hit Vulkan 1.0 conformance.

Squadron 42 finally 'feature complete', CIG talk up Vulkan support for Star Citizen

By Liam Dawe,
It's been a long road getting here but it seems we're inching closer to Cloud Imperium Games actually releasing Squadron 42, their cinematic single-player space adventure set in the Star Citizen universe. They also talked up Vulkan support with their ongoing tech work.

Blender enables Vulkan as an experimental option

By Liam Dawe,
Some fun news for Blender fans, as their work to bring up Vulkan support in the project has hit a big new milestone with support now enabled but it's still experimental for now.

Mesa getting Vulkan performance upgrades for submission merging

By Liam Dawe,
Developer Mike Blumenkrantz, who is one of many under contract by Valve, has released another blog post highlighting another fun optimization from their ongoing Mesa driver work.

Nintendo 3DS emulator Citra adds Vulkan support

By Liam Dawe,
Nintendo 3DS emulation is about to get a whole lot better, as Citra now has Vulkan support bringing better performance for players.

VKDoom is a ZDoom-based source port with a focus on Vulkan

By Liam Dawe,
Well this is pretty fun to see! The ZDoom / GZDoom family is expanding with VKDoom, a new source-port that has a focus on expanded Vulkan support and modern rendering.

VKD3D-Proton v2.10 brings various game fixes, DirectStorage additions and lots more

By Liam Dawe,
VKD3D-Proton, the tool that translates Direct3D 12 to Vulkan for Steam Play Proton, has a brand new release out with version 2.10 and it's an exciting one.

Amnesia: The Dark Descent Redux mod adds Vulkan and DirectX 12 support

By Liam Dawe,
Well this is quite fun to see. Amnesia: The Dark Descent has gained a Redux mod that rebuilds the graphics engine behind the game to provide Vulkan on Linux and DirectX 12 on Windows.

NVK the open source Vulkan driver for NVIDIA merged into Mesa

By Liam Dawe,
Well, it happened! The open source Vulkan driver for NVIDIA GPUs named NVK has been officially merged into Mesa.

Open source NVIDIA Vulkan driver 'NVK' gears up for merging into Mesa

By Liam Dawe,
This is exciting as heck! Collabora developer Faith Ekstrand and various contributors have been powering through developing NVK, the open source Vulkan driver for NVIDIA.

NVIDIA Vulkan Beta driver 525.47.34 out now

By Liam Dawe,
NVIDIA have released another update to their Vulkan Beta driver series with 525.47.34 out now. So here's what's new and fixed.

Portal: Prelude gets an NVIDIA RTX remaster, plus NVIDIA announced RTX IO

By Liam Dawe,
NVIDIA has announced another game to use NVIDIA RTX Remix to add in full ray tracing, this time it's a mod for the original Portal with Portal: Prelude RTX.

NVIDIA Vulkan Beta driver 525.47.31 released

By Liam Dawe,
NVIDIA has released a fresh update to their Vulkan Beta Driver for developers with version 525.47.31 now available for testing.

Meta announced 'IGL', a high-performance cross-platform graphics library

By Liam Dawe,
Available under the MIT license, Meta (as in Facebook) have released IGL (Intermediate Graphics Library) for developers.

Imagination GPUs now support OpenGL 4.6 thanks to Zink

By Liam Dawe,
Here's a fun bit of driver and hardware news as Imagination announced their GPUs now support OpenGL 4.6 up from OpenGL 3.3 and it's thanks to the open source Zink driver.

The open source NVIDIA NVK driver is coming along well

By Liam Dawe,
A project I have a very keen eye on is NVK, the open source NVIDIA Vulkan driver developed by the community (not NVIDIA), and it seems like progress on it is going rather well.

NVIDIA Vulkan Beta 525.47.24 brings new extensions, 4GB+ pipeline caches support

By Liam Dawe,
NVIDIA have a brand new release of their special developer-focused Vulkan Beta Driver with v525.47.24 available now.
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