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Valve are still updating Team Fortress 2 (TF2), and a bigger technical update is currently in the works that will bring 64bit and Vulkan support to the Linux version.
A fresh announcement for developers today is GPU Reshape, a free and open source tool that could be really useful for game developers working with Vulkan and DirectX 12 to deal with potentially undefined behaviour.
The Khronos Group have announced the release of the Vulkan 1.3.274 API, which brings with it the finalized extensions for encoding and decoding of video streams using a variety of video coding standards.
While work is ongoing to provide brand new Intel Xe Vulkan drivers on Linux with their newer driver, work is still happening to improve the current driver.
It's been a long road getting here but it seems we're inching closer to Cloud Imperium Games actually releasing Squadron 42, their cinematic single-player space adventure set in the Star Citizen universe. They also talked up Vulkan support with their ongoing tech work.
Some fun news for Blender fans, as their work to bring up Vulkan support in the project has hit a big new milestone with support now enabled but it's still experimental for now.
Developer Mike Blumenkrantz, who is one of many under contract by Valve, has released another blog post highlighting another fun optimization from their ongoing Mesa driver work.
Well this is pretty fun to see! The ZDoom / GZDoom family is expanding with VKDoom, a new source-port that has a focus on expanded Vulkan support and modern rendering.
VKD3D-Proton, the tool that translates Direct3D 12 to Vulkan for Steam Play Proton, has a brand new release out with version 2.10 and it's an exciting one.
Well this is quite fun to see. Amnesia: The Dark Descent has gained a Redux mod that rebuilds the graphics engine behind the game to provide Vulkan on Linux and DirectX 12 on Windows.
This is exciting as heck! Collabora developer Faith Ekstrand and various contributors have been powering through developing NVK, the open source Vulkan driver for NVIDIA.
NVIDIA has announced another game to use NVIDIA RTX Remix to add in full ray tracing, this time it's a mod for the original Portal with Portal: Prelude RTX.
Here's a fun bit of driver and hardware news as Imagination announced their GPUs now support OpenGL 4.6 up from OpenGL 3.3 and it's thanks to the open source Zink driver.