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Category: Vulkan

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DXVK 2.2 released supporting D3D11On12, plus improvements for game launchers

By Liam Dawe,
DXVK translates Direct3D 9 / 10 and 11 into Vulkan for Proton and Wine, used on Linux desktop and Steam Deck for gaming.

AMD Render Pipeline Shaders SDK adds Linux support

By Liam Dawe,
One for game developers here and anyone tinkering around with graphics APIs, as AMD has announced the next upgrade to their Render Pipeline Shaders SDK and now it has Linux support.

Vulkan gets a new extension to improve shaders with help from Nintendo

By Liam Dawe,
Well this is a fair bit unexpected. As happens quite often there was a specification update to the Vulkan API, and with it came a brand new extension to help with shaders — which Nintendo contributed towards.

AMD RADV driver will soon stop eating RAM with some games

By Liam Dawe,
Developer Mike Blumenkrantz has continued blogging about Linux graphics driver improvements, with a fix from developer Samuel Pitoiset landing to stop the AMD RADV (Vulkan) driver eating up RAM.

NVIDIA Vulkan Beta driver 525.47.13 out now

By Liam Dawe,
Over the weekend NVIDIA released a fresh small update to their developer-focused Vulkan Beta driver.

Dota 2 removes OpenGL support, new hero Muerta now live, big update due in April

By Liam Dawe,
The latest major update to Dota 2 from Valve has landed, bringing with it the removal of OpenGL support and the new hero Muerta.

Godot Engine 4.0 out now plus console porting is coming

By Liam Dawe,
Today is the big day! Godot Engine 4.0 is officially out now, and there's also work happening for developers to port their games to consoles now too.

X-Plane 12 now uses the open source Zink driver to help Plugins

By Liam Dawe,
Well, this is certainly fun to see. X-Plane 12 now makes use of the open source Zink driver, for doing OpenGL over Vulkan.

Zink driver for OpenGL over Vulkan gets a 10x performance boost for DOOM 2016

By Liam Dawe,
A really small change to the Zink driver, that gives OpenGL support on top of Vulkan, has given an ~10x speed boost for DOOM (2016).

Godot Engine 4.0 gets a first Release Candidate

By Liam Dawe,
Game developers might want to begin to look closer at this one! The free and open source Godot Engine is about to have the biggest update ever with 4.0 that now has a first Release Candidate.

NVIDIA Vulkan Beta Driver 525.47.06 out now

By Liam Dawe,
NVIDIA has released another fresh update to their Vulkan Beta Driver, with version 525.47.06 rolling out now.

Here's how to fix Ghost Recon Breakpoint on Steam Deck and Linux desktop

By Liam Dawe,
Want to play the new Steam release of Ghost Recon Breakpoint on Steam Deck? Or a Linux desktop? It doesn't run out of the box but here's how to fix it.

The next release of 0 A.D. will have experimental Vulkan API support

By Liam Dawe,
0 A.D. is an in-development free and open source RTS, one that's very promising and looks pretty good and the next Alpha version will also feature experimental Vulkan support.

NVIDIA Vulkan Beta Driver adds RTX 4000 support, Vulkan Video and more

By Liam Dawe,
For those of you who use the special NVIDIA Vulkan Beta Drivers, version 525.47.04 was recently recently to go along with the release of Vulkan Video and hook up their latest GPUs.

Vulkan Video 1.0 released with the Vulkan 1.3.238 spec update

By Liam Dawe,
The Khronos Group has announced that Vulkan Video is done and ready, the 1.0 release is out with the Vulkan 1.3.238 spec update and no longer considered provisional.

The rather great LEGO Bricktales switches to Vulkan on Linux, adds UI scaling options

By Liam Dawe,
LEGO Bricktales was already a lot of fun and now perhaps it's even better with some new options and improvements for their Native Linux version too.

Intel using DXVK (part of Steam Proton) for their Windows Arc GPU DX 9 drivers

By Liam Dawe,
Intel recently announced a big driver update for their Arc GPUs on Windows, because their DirectX 9 performance wasn't as good as it could have been. Turns out, they're using code from the open source DXVK which is part of Steam Play Proton.

NVIDIA talks up RTX IO with GDeflate (used in DirectStorage 1.1) to speed up games

By Liam Dawe,
Vulkan version 1.3.233 was released back in November, and with it came two new extensions from NVIDIA designed to help speed up gaming on Linux and Windows. Their tech is even used in DirectStorage from Microsoft.

Half-Life 2, Portal, Portal 2, Left 4 Dead 2 all get upgraded with DXVK 2.0 Vulkan

By Liam Dawe,
With the recent release of DXVK 2.0, the Direct3D 9 / 10 / 11 to Vulkan translation layer, it pulled in DXVK-Native for Native Linux builds and so Valve has upgraded Half-Life 2, Portal, Portal 2, Left 4 Dead 2.

Dota 2 set to remove OpenGL support, new hero announced and more

By Liam Dawe,
Valve has put out an update for Dota 2 and there's some major changes coming, along with another new hero set to enter the fold.
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