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NVIDIA has announced another game to use NVIDIA RTX Remix to add in full ray tracing, this time it's a mod for the original Portal with Portal: Prelude RTX.
Here's a fun bit of driver and hardware news as Imagination announced their GPUs now support OpenGL 4.6 up from OpenGL 3.3 and it's thanks to the open source Zink driver.
A project I have a very keen eye on is NVK, the open source NVIDIA Vulkan driver developed by the community (not NVIDIA), and it seems like progress on it is going rather well.
One for game developers here and anyone tinkering around with graphics APIs, as AMD has announced the next upgrade to their Render Pipeline Shaders SDK and now it has Linux support.
Well this is a fair bit unexpected. As happens quite often there was a specification update to the Vulkan API, and with it came a brand new extension to help with shaders — which Nintendo contributed towards.
Developer Mike Blumenkrantz has continued blogging about Linux graphics driver improvements, with a fix from developer Samuel Pitoiset landing to stop the AMD RADV (Vulkan) driver eating up RAM.
Game developers might want to begin to look closer at this one! The free and open source Godot Engine is about to have the biggest update ever with 4.0 that now has a first Release Candidate.
Want to play the new Steam release of Ghost Recon Breakpoint on Steam Deck? Or a Linux desktop? It doesn't run out of the box but here's how to fix it.
0 A.D. is an in-development free and open source RTS, one that's very promising and looks pretty good and the next Alpha version will also feature experimental Vulkan support.
For those of you who use the special NVIDIA Vulkan Beta Drivers, version 525.47.04 was recently recently to go along with the release of Vulkan Video and hook up their latest GPUs.