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While DLSS has been technically available in the NVIDIA drivers for Linux for some time now, the missing piece was support for Proton which will be landing tomorrow - June 22.
Another specification update for Vulkan is out now with Vulkan 1.2.182. As usual it cleans up some issues but it also brings in multiple new and interesting Vulkan extensions.
While Rolled Out! from Polarbyte Games / Skymap Games is currently in Early Access so it's not finished, it clearly has an excellent setup ready for you to get rolling.
Want another game engine reimplementation to play Quake II? Yamagi Quake II is another that's quite advanced and big new release is available with Vulkan support.
We've only just seen a new release of the Direct3D to Vulkan translation layer DXVK, and now it's powering Left 4 Dead 2 with a fresh free upgrade out now.
After a while between major releases, the DXVK project has splashed onto the scene again with a juicy new release ripe for picking with DXVK 1.9 out now.
It seems the OpenGL over Vulkan driver, Zink, has been coming along at a ridiculously impressive pace. Open source consulting firm Collabora has given an overview on how it's doing.
Currently in the experimental stages, Collabora continue hacking away at the code for Wine to enable full Wayland support and they've reached some big new milestones with Vulkan and multiple monitor support.
Want to see how Ray Tracing would run on Linux using the Mesa RADV driver on an older GPU? Well, thanks to developer Joshua Ashton that's starting to be possible.
Not specifically gaming related but we love to cover industry stuff too, that might be interesting for some of our more technically minded users. Collabora have mentioned that thanks to work done on Mesa, OpenGL and Vulkan applications can now talk to each other.
After releasing upgrading their stable drivers with version 460.80 following the release of the the RTX 3050 and RTX 3050 Ti for laptops - a new Vulkan Beta Driver is out now.
Beyond a Steel Sky, the sequel to cult classic Beneath a Steel Sky continues seeing some big post-release support from Revolution Software with a big engine upgrade.
After a short Beta period that saw a few issues, the team behind Portal Stories: Mel have now release the latest stable build which includes Vulkan support for Linux.
Valve contractors and CodeWeavers continue tweaking VKD3D-Proton for Direct3D 12 over Vulkan with another fresh update out now, and a small update to add it into Proton Experimental.
The Vulkan API has been updated once again with the latest 1.2.177 spec update available, and curiously it pulls in a new extension to help API translation layers.
Even more progress towards having a layer that will translate Direct3D 12 nicely over to Vulkan, as the VKD3D-Proton project just had a fresh release out.
Jackbox Games emailed in to notify us of something big: they've worked with game porter and FNA developer Ethan Lee to port their engine to Vulkan and SDL2 and you can try it in a Beta for The Jackbox Party Pack 7.
While work is ongoing in Mesa to get AMD GPUs to support Ray Tracing, AMD directly have released Radeon Software for Linux 21.10 that brings along support to Linux.