Portal 2, the classic first-person puzzle game from Valve available on Steam, just had a huge upgrade come out of nowhere along with Vulkan API support powered by the DXVK project.
Usually used for Wine and Steam Play Proton, the translation DXVK layer that moves Direct3D 9, Direct3D 10 and Direct3D 11 to Vulkan has a new release available with DXVK 1.8.
Here's a short and sweet update on the work for Zink, the upcoming OpenGL on top of Vulkan implementation announced by Collabora which has been progressing steadily.
Interested in keeping up with the Vulkan driver development on the Raspberry Pi 4? We have a new update for you and an upcoming event you might want to watch.
More Vulkan API goodness is coming with Urban Games announcing that Transport Fever 2 will release the big Vulkan update on February 23 along with a macOS version.
There's a few mountains that Steam Play Proton still needs to climb over the next few years, to enable more Windows games and more features in those games to work under Linux. One big one is at least in progress.
Need to be on the bleeding edge of what NVIDIA have to offer? They just released driver version 455.50.03, as part of their Vulkan Beta Driver series.
On Linux with AMD GPUs you can decide between the RADV and AMDVLK drivers for Vulkan API support, and it appears AMD want to make things a little easier for you.
Now that The Khronos Group has released the official Vulkan Ray Tracing API, which NVIDIA got in early it's all a bit more official with the NVIDIA 460.32.03 stable driver release.
NVIDIA have released a small and sweet update to their developer focused Vulkan Beta driver series with 455.46.04 out now for Linux.
Want to test out another Linux game that uses the Vulkan API? Prepare to lose a lot of your free time with Transport Fever 2 as they've just enabled it.
Today along with upgrading Quake II RTX to support cross-vendor Ray Tracing, NVIDIA had another surprise with the release of the new 460.27.04 Beta driver with quite a number of changes. On top of that, there's also a big new release of the LunarG Vulkan SDK for Ray Tracing.
Great news for AMD fans as Quake II RTX has been updated again, and it now features support for the newly released official cross-vendor Ray Tracing support with the Vulkan API.
With more titles out and planned to release that will use DirectX 12, the VKD3D-Proton translation layer is another essential bit of open source tech and a new release is out now.
Mesa 20.3.0 is the latest and greatest when it comes to Linux open source graphics, bringing with it new hardware support, performance improvements and more.
The open source DXVK project which translates D3D9, D3D10 and D3D11 to Vulkan for use with Linux and the Wine compatibility layer has a new release up.
Great news for the Vulkan API and for fans of the Raspberry Pi 4, as the upcoming V3DV that will be part of the next Mesa release is now an official conforming driver.
Developer Mike Blumenkrantz has announced that they're now being funded by Valve, so Blumenkrantz's work on the OpenGL implementation on top of Vulkan with 'Zink' will continue.
The day has arrived, along with the release of Vulkan 1.2.162 being tagged in the Vulkan-Docs repository on GitHub the Vulkan Ray Tracing extensions are now officially released.
War Thunder, the huge free to play online battle game across land, sea and air just had a huge game engine upgrade with the latest release.
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