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The latest biweekly development release for the Windows translation tool Wine is out, Wine 8.9 as usual brings new features and fixes that will eventually make their way into Steam Play Proton.
After 27 years, Jeremy White is leaving CodeWeavers, the company who oversee and fund Wine development and also work on Proton with Valve for the Steam Deck and Linux desktop.
The situation is currently a bit messy, with conflicting statements but it appears that Roblox should work again on Linux / Steam Deck with Wine eventually.
Time for a bit of weekend Wine? The translation layer for running Windows games and apps on Linux and other platforms development release v8.8 is out now.
D8VK translates Direct3D 8 to Vulkan, just like DXVK for Direct3D 9 / 10 / 11 and VKD3D-Proton for Direct3D 12 used with Wine and Proton on Linux and Steam Deck. Fantastic to see the progress on this.
It seems the days of using workarounds to play Roblox on Linux may be coming to an abrupt end, with the upcoming launch of their new client blocking Linux intentionally.
ProtonUp-Qt gives you a hassle-free way to install various compatibility tools like GE-Proton, Wine-GE, Luxtorpeda and others for Steam, Lutris and the Heroic Games Launcher.
Wine, the translations layer that allows Windows apps and games to run on other operating systems, that forms part of Steam Play Proton has version 8.3 out now.
Back late last year, Collabora developer Alexandros Frantzis blogged about a whole lot of work going into getting full Wayland support for Wine and now a big first step towards it being included in Wine is happening.
While we have VKD3D-Proton for Direct3D 12 to Vulkan and DXVK for Direct3D 9 / 10 / 11 to Vulkan translation, what about Direct3D 8? D8VK is an upcoming in-progress project for that.