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Changes from 0.59 to 0.6:
Gameplay:
* Drastically improved combat system and unit targeting, now it is really important to choose the right type of units for attack
* Some game balance changes
* Added obstacles (air units can fly over them)
* Minor fixes in tutorial missions
* New fleet formation
Code:
* Improved performance, reduced CPU utilization
* Fixed frequent Linux crashes
* Completely broken multiplayer
* Added 64bit builds
* All builds are debug ones for now
* Completely new pathfinding system
* Fixed keyboard handling in UI
* Logs, screenshots and other files are now stored in "~/.Oil Rush" (in Linux) or "%USERPROFILE%Oil Rush", usually it is "C:UsersYourProfileOil Rush" (in Windows)
Visuals:
* Drastically improved units movement
* Units are created inside the production bases
* Fixed miss/hit SFXs
* Killed units explode into pieces and sink
* Improved ice on arctic levels
* Fixed minor content glitches
PS: Please specify version number if you submit a bug report.
PPS: Brief user manual with controls / goals description is located in the documentation folder, read it!
Anyway, it works well on Catalyst driver on Ubuntu 10.10. Great game, although simple for now. Graphics are definitely the best in a Linux game to date.
Yeah it is quite simplistic at the moment it reminds me of Galcon fusion, in a funky skillo 3d kind of way.
We should get a multiplayer game going when the next version is out.
And yes it does!