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Gaming is really fun. I'd rather stop gaming than go back to windows after 15 odd years though. I just don't see the correlation between this choice and the Steam/DRM debate.
(PS: I love the open source movement. I think it's the best way to promote technological advancement and innovation. I even choose to run my business entirely on open source software, often giving up on opportunities that would require otherwise. Just to make my stance clear, if this is even relevant.)
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Not really... the main 'ideological' reason to use Linux is that it is FOSS. Your argument would hold when comparing close source games and FOSS games. But once you start with close-source game/software, light DRM like offered by Steam really isn't that much different.
And even Richard Stallman acknowledges that games are a form of 'non-vital' software that is also pretty much isolated from the rest of the system, so for them it is not nearly as important to use FOSS software as is the case of a vital piece like the operating system or a webbrowser etc.
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Why? For me there is difference between buying a software with a concrete license agreement and usage without boundaries and a software bought through a platform where you'd even call it "renting" because it is only one account-based system. I have hear this argumentation everytime when it goes to Steam and clearly sounds like sugarcoating the fact that the software could only used / installed as long as the publisher wants you to do.
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And in the eventuality that Steam does shutdown (which I don't think will ever happen; Steam is making way too much money) I'll just find some other games to play.
And, seriously, it's silly to deny that Steam has had a huge positive impact on Linux gaming. If it wasn't for Steam, we'd still be looking at the occasional indie release or Humble Bundle. There have been more commercial games released for Linux in the last two years than the previous decade.
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You would give up playing games rather than use Windows. We would give up playing games rather than use Steam. What part of the parallel here still manages to eludes you?
Without Steam any title using Steamworks would become unplayable unless you bypass the DRM service, something which happens to be a criminal act in my country treated on the same level as actual piracy.
Some of us care about the medium enough to not want to see our games become that disposable.
But there is a profound difference between saying that the arrival of Steam on Linux has brought more attention to Linux gaming and saying that without Steam Linux gaming did not, and would not, exist. I have been playing games on Linux for almost nine years now. Somehow I managed to get along just fine without using Steam.
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You're just ignoring that Steam has not that impact: With or without Steam there would also be some ports available. What about "Gorky 17"? What about "X2" or "X3"? What about "Sacred"? And there were some more games ported. It would not be that mass, okay. But it is NOT Steam alone!
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You seem to have a misunderstanding about what DRM is. Non-DRM software can not be used "without boundaries" either... the exact same license limitations apply. The difference with DRMed software mostly is that there are technical means in place that prevent you from using it outside the license agreement*.
Steam is also not "renting", you buy a software license just like in any other store. If they close down their store (AFAIK) they will have to make it possible for you to continue using the software as by the license given. Calling it "renting" (with some sort of unspecified time limit) is spreading FUD.
But as I said before, FOSS games and software would be much preferable and actually gives the rights anti-DRM advocates ask for, but don't really get with closed-source software either.
Closed-source (with or without light DRM) really isn't all that great, but I am willing to tolerate it when it comes to pure consumer software, aka games.
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*One of the true criticisms of DRM is that DRM often enforces legal limitations that valid in the USA etc., but in some other countries where there are for example more fair use rights (private copies etc.), these would normally not apply.
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