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Magicka 2 crash
kalin Jul 1, 2016
Recently I bought dlc for magicka 2 but the game crash instantly after run.
Is any one have the game to confirm the crash coz I use manjaro (not ubuntu)
Game update: AppID 238370 "Magicka 2", ProcID 9199, IP 0.0.0.0:0
ERROR: ld.so: object '/home/kalin/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kalin/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kalin/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kalin/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kalin/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kalin/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kalin/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kalin/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kalin/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kalin/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kalin/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
sh: xscreensaver-command: command not found
ERROR: ld.so: object '/home/kalin/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
sh: gnome-screensaver-command: command not found
ERROR: ld.so: object '/home/kalin/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
sh: mate-screensaver-command: command not found
Setting breakpad minidump AppID = 238370
Steam_SetMinidumpSteamID:  Caching Steam ID:  76561198069119017 [API loaded no]
Installing breakpad exception handler for appid(gameoverlayui)/version(20160629221133)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 72: non-double matrix element
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 72: non-double matrix element
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 80: saw unknown, expected number
[Crash] Error in gl_render_device/gl_shader.cpp:238, build (no build identifier)

Assertion failed: bi.variable_index != -1

The local shader constant `_main_gaussian_taps_0` in program 101 was not found in it's constant buffer.


[Crash] In thread renderer
[BitSquid engine callstack] 
#00    [0x0084c725] bitsquid::GLShaderPass::init(bitsquid::GLRenderContext&, bitsquid::GLShaderData&, bitsquid::GLShaderPassData&)+0xbad
#01    [0x0084ca6c] bitsquid::GLShader::init(bitsquid::GLRenderContext&, bitsquid::ShaderData const&)+0x1ee
#02    [0x00847259] bitsquid::GLResourceManager::allocate_resource(bitsquid::GLRenderContext*, bitsquid::RenderResource const*, void*)+0x875
#03    [0x0084756f] bitsquid::GLResourceManager::dispatch(bitsquid::GLRenderContext*, bitsquid::RenderResourceContext*)+0x2f
#04    [0x008430bb] bitsquid::GLRenderDevice::dispatch(unsigned int, bitsquid::RenderResourceContext**)+0x53
#05    [0x0060caa2] bitsquid::RenderInterface::internal_dispatch(bitsquid::ResourceContextsMsg*)+0x1a
#06    [0x0060fb9a] bitsquid::RenderInterface::process_message(bitsquid::RenderInterface::RenderMessage*)+0x82
#07    [0x0060fd3e] bitsquid::RenderInterface::thread_entry()+0x2c
#08    [0x0060fd7f] bitsquid::RenderInterface::static_thread_entry(void*)+0x9
#09    [0x005c907c] bitsquid::ThreadManager::thread_proc(void*)+0x18
#10    [0xad95a484] (null)+0xad95a484
#11    [0xac9ff6dd] clone+0x6d

[Crash] Address not mapped to object (SIGSEGV) in build (no build identifier)
[Crash]  accessing address 0x90cfe090
[Crash] In thread renderer
[BitSquid engine callstack] 
#00    [0x0084ca6c] bitsquid::GLShader::init(bitsquid::GLRenderContext&, bitsquid::ShaderData const&)+0x1ee
#01    [0x00847259] bitsquid::GLResourceManager::allocate_resource(bitsquid::GLRenderContext*, bitsquid::RenderResource const*, void*)+0x875
#02    [0x0084756f] bitsquid::GLResourceManager::dispatch(bitsquid::GLRenderContext*, bitsquid::RenderResourceContext*)+0x2f
#03    [0x008430bb] bitsquid::GLRenderDevice::dispatch(unsigned int, bitsquid::RenderResourceContext**)+0x53
#04    [0x0060caa2] bitsquid::RenderInterface::internal_dispatch(bitsquid::ResourceContextsMsg*)+0x1a
#05    [0x0060fb9a] bitsquid::RenderInterface::process_message(bitsquid::RenderInterface::RenderMessage*)+0x82
#06    [0x0060fd3e] bitsquid::RenderInterface::thread_entry()+0x2c
#07    [0x0060fd7f] bitsquid::RenderInterface::static_thread_entry(void*)+0x9
#08    [0x005c907c] bitsquid::ThreadManager::thread_proc(void*)+0x18
#09    [0xad95a484] (null)+0xad95a484
#10    [0xac9ff6dd] clone+0x6d

Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
Game removed: AppID 238370 "Magicka 2", ProcID 9200
Xpander Jul 1, 2016
whats your GPU driver? i think the issue was with 364.xx drivers.

works fine with 367.27 here.

Arch Linux
kalin Jul 1, 2016
yes my driver is 364.19
Xpander Jul 1, 2016
update your drivers then. you are using manjaro? isnt that using arch repos? shouldnt be hard to update to 367.27 then
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