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Actually I'm not sure the game could start, I'm hoping to play at minimum settings. I'm curious about the problem.
Thank you
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I'm not connected to a VPN and I'm using the AMD (fglrx) driver on Ubuntu 14.04. I expected some problems but also some messages and at least the intro :)
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but i guess fglrx is not supported.
you might want to update to 16.04 and get the amdgpu-pro driver if your GPU is supported..or even the latest mesa drivers should be up to the task
Check in the TR folder/bin that "TombRaider" is executable. Might be a others that need to be too
That's what caught me out after the last patch
It runs fine with frglx, depending on what card you have you may need to knock the settings down though.
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Running steam from terminal I've got some info of the errors, maybe some missing dependecies, I have to search.
The "TombRaider" in the bin folder is ok.
I'm on a notebook with an "old" card and so I'm back from 16.04 ;) (that I used for a while to try the OSS driver)
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https://www.reddit.com/r/linux_gaming/comments/4rc0pb/fixed_tomb_raider/
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Info of my card and driver:
$ fglrxinfo
OpenGL vendor string: Advanced Micro Devices, Inc.
OpenGL renderer string: AMD Radeon 6600M and 6700M Series
OpenGL version string: 4.5.13399 Compatibility Profile Context 15.201.1151
With Mesa I had some performance issue, some game was unplayable
As I said I know the game could not start, I was curious also because, with surprise, I was able to play and enjoy Bioshock Infinite, mostly on medium thanks to my low resolution :D
At the moment I don't think problems are related to the card/driver in use and I just would like to solve them (probably to finally get the crash of the system due to my card/driver ;) )
So, for the first of the errors, gameoverlayrenderer.so, I tried to disable the steam overlay from the game property but nothing changed.
For the libasound.so.2, I tried to create a symbolic link in ~/.steam/steamapps/common/Tomb Raider/lib/i686
$ file libasound.so.2
libasound.so.2: symbolic link to `/home/donbastiano/.steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libasound.so.2.0.0'
(OT: is it normal that steam install lot of things/bin in the home?)
ldd now shows that the lib is found, before was "=> not found"
$ ldd TombRaider | grep asou
libasound.so.2 => /home/donbastiano/.steam/steamapps/common/Tomb Raider/bin/./../lib/i686/libasound.so.2 (0xf05c5000)
but I presume that in the terminal the environment/PATH is different, the error is still the same.
Why the symbolic link did not work?
(and sorry for my bad "English"...)
What are you saying?
That they've patched out fglrx from working in TR?
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$ find ./ -name libasound.so*
./i386-linux-gnu/libasound.so.2.0.0
./i386-linux-gnu/libasound.so.2
./x86_64-linux-gnu/libasound.so.2.0.0
./x86_64-linux-gnu/libasound.so.2
but still the same error
ERROR: ld.so: object '/usr/lib/x86_64-linux-gnu/libasound.so.2' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
while moving the x86_64, does not found the file
ERROR: ld.so: object '/usr/lib/x86_64-linux-gnu/libasound.so.2' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
strange...
I think I posted in the wrong section of the forum, sorry