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We (two indie game developers from Switzerland) are getting ready to release our first game NIFTY. We are currently in open beta and could use some more Linux (or macOS) testers. Linux comes in so many flavors it's quite difficult to thoroughly test!
A bit about NIFTY:
NIFTY is a fast paced twin stick shooter reminiscent of old arcade games reinterpreted with voxels. Gather powerups with unique effects and collect better weapons to defeat the ever changing enemies and collect their bits.
NIFTY takes place in a simulated world, inhabited by various programs, all competing for resources (bits). Defeat the other programs to gather their bits and increase your own strength. But take care, the system gets corrupted the more programs get forcefully terminated. Can you survive the evolving programs and the increasing corruption of the system long enough to escape the simulation?
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Downloaded and tried it quickly.
Biggest problem I have right now is that I can select my Logitech F310 but the buttons don't seem to work for some reason.
Fullscreen and support for 1920x1080 resolution would also be nice.
Specs :
OS: Arch Linux
Kernel: x86_64 Linux 4.8.2-1-ARCH
Uptime: 2h 5m
Packages: 1462
Shell: bash 4.3.46
Resolution: 3200x1080
DE: XFCE4
WM: Xfwm4
WM Theme: Paper
GTK Theme: Paper [GTK2]
Icon Theme: Paper
Font: Sans 9
CPU: Intel Core i5-6400 CPU @ 3.3GHz
GPU: GeForce GTX 750 Ti
RAM: 2502MiB / 16016MiB
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@ysblokje:
Fullscreen and full HD resolution should be available in the options menu (Options > Display > Resolution/Window Mode). You need to hit Enter or the accept button on your gamepad to apply changes (I must admit that this isn't very user friendly). It should list all resolutions that your graphics driver can handle.
You can enable your gamepad in the options menu (Options > Input > Input Device) and customize the mapping if needed (again not very user friendly - I added both these points to our issue tracker).
@MaCroX95:
I guess I'll try to create a Frankenstein Linux monster using all the mentioned distros... what could possibly go wrong :D
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I think that you should actually just find a few people here on GOL, one for each of the mentioned distros :) Things would go quickly then and you would have your game pretty much working on all Linux based OSes :) What API is your game using for each platform?