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- Steam Controller 2 is apparently a thing and being 'tooled for a mass production' plus a new VR controller
- Unofficial PC port of Zelda: Majora's Mask, 2 Ship 2 Harkinian has a big new release out
- Half-Life: Blue Shift remake mod Black Mesa: Blue Shift - Chapter 5: Focal Point released
- Linux kernel 6.12 is out now with real-time capabilities, more gaming handheld support
- Steam Deck OLED: Limited Edition White and Steam Deck Australia have launched
- > See more over 30 days here
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S.T.A.L.K.E.R. 2: Heart of Chornobyl review - works on …
- Shmerl -
S.T.A.L.K.E.R. 2: Heart of Chornobyl review - works on …
- Trias -
S.T.A.L.K.E.R. 2: Heart of Chornobyl review - works on …
- Shmerl -
S.T.A.L.K.E.R. 2: Heart of Chornobyl review - works on …
- Trias -
S.T.A.L.K.E.R. 2: Heart of Chornobyl review - works on …
- Shmerl - > See more comments
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What are you running exactly? What is your distro, Wine and GPU / driver? I think your Wine simply has no built in Vulkan support like the error suggests. Some didn't catch up yet. Either install Wine with Vulkan enabled, or build it yourself with Vulkan support.
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It doesn't make sense for Sid to have Vulkan disabled, and for testing to have it enabled.
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https://buildd.debian.org/status/fetch.php?pkg=wine-development&arch=amd64&ver=3.7-1&stamp=1524892416&raw=0
checking for -lvulkan... not found
...
configure: libvulkan 64-bit development files not found, Vulkan won't be supported.
I recommend you to file a bug for wine-development package in Debian.
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Besides missing stream output it runs almost perfectly now.
He said in the past that he doesn't need such donations, which suggests that someone is already backing the project.
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Distortions of various models in the game. See:
https://github.com/doitsujin/dxvk/issues/138#issuecomment-371898592
https://github.com/doitsujin/dxvk/issues/135
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If AMD flop on their next release then I'm sure the 1180 will handle 4k better. Under windows the 1080ti does fine at 4k and gets 60fps with high+ settings most the time but there are games like KCD that bring it to avg 50fps (on medium+).
Guess its too hard to optimize games for 60fps at 4k. Surprisingly fallout4 gives me 50-60fps, a game that is plagued with optimization issues!
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I wondered the same thing when I read the news. Compiling Wine Staging 3.9 as I type this, it's late but will run tests tomorrow :-)
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I haven't. The main work to support better buffers performance is done in some internal Wine branch (and it's quite non trivial), so it won't surface until they are ready.
I can give it a try though. May be they did publish some of it there.