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- Funded in 5 minutes - the open source modular mini computer 'Pilet' is on Kickstarter
- The Awesome Games Done Quick Humble Bundle is a good deal not to be missed
- Valve set Palworld back as Steam Deck Playable but with multiple listed problems
- GPD WIN 4 handheld plans to support Valve's SteamOS in 2025 (updated: nope) [updated]
- There is no AMD Z2 Steam Deck model coming - Valve
- > See more over 30 days here
Recently Updated
- While Palworld enjoys a resurgence Valve dropped the rating to Steam Deck Unsupported
- GPD WIN 4 handheld plans to support Valve's SteamOS in 2025 (updated: nope)
- Valve confirms a public beta of SteamOS is coming as 'SteamOS expands beyond Steam Deck'
- Discord Canary on Linux breaks Wayland screen-sharing support for now
- Wireless HORIPAD for Steam gets a firmware fix for the Steam Deck OLED
-
Mecha Comet looks like a fun little modular Linux handh…
- Termy -
Google and The Linux Foundation team up for 'Supporters…
- g000h -
Google and The Linux Foundation team up for 'Supporters…
- eldaking -
Mecha Comet looks like a fun little modular Linux handh…
- g000h -
Mecha Comet looks like a fun little modular Linux handh…
- Drakker - > See more comments
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Delidding is the process of removing the metal heat spreader in a desktop CPU. By removing the lid you can place the cooler directly on the chip. Haven't tested myself but according to many websites it allows for better cooling. There are also tools to do it safely.
![](https://www.gamersnexus.net/media/k2/items/cache/9fd7904a388a488789cce12ebbc2a649_XL.jpg)
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Exactly and is highly recommended if want oc intel 8xxx beyond 4.7ghz
Easily can reduce temps around 20 degrees with good thermal paste
However delid remove intel cpu warranty
This tools is recommended
Delid Die Mate 2
![](https://i.imgur.com/SJVsqqg.jpg)
![](https://i.imgur.com/t5LbhJr.jpg)
![](https://i.imgur.com/HhRjbRP.jpg)
![](https://i.imgur.com/0QWVmi6.jpg)
Thermal Grizzly Conductonaut
![](https://i.imgur.com/J8Drusu.jpg)
This is official page of Delid Die Mate 2 and guide
http://der8auer.com/delid-die-mate/
^_^
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The integrated heat spreaders are the metal casing over the CPU die & they're not supposed to be removed... it's just that after Sandy Bridge Intel stopped soldering them, instead using much cheaper (and much less effective) thermal paste. So now it's a thing to de-lid them and replace the stock paste with something better to greatly reduce temperatures & allow for much better overclocks.
The IHS on AMD CPUs are still soldered; de-lidding them would offer no benefit.
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Reverting commit 0832b5cded389096dcf74ac93367ae4ee4b8d35b and applying the workaround patch, prevents the freeze.
See https://source.winehq.org/git/wine.git/commitdiff/0832b5cded389096dcf74ac93367ae4ee4b8d35b
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https://github.com/wine-mirror/wine/commit/ce8610cea58ed1ba9d8f17857e507d9d6c30132d
https://github.com/wine-mirror/wine/commit/e23ffa5548ae6806fa21fe93fb3f7684ec971b70
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[PATCH 1/4] wined3d: Disable pixel shader when rasterization is disabled.
[PATCH 2/4] wined3d: Handle stream output components when rasterization is disabled.
[PATCH 3/4] d3d11/tests: Add test for stream output components.
[PATCH 4/4] wined3d: Invalidate pixel shader only when rasterization is toggled.
https://source.winehq.org/patches/data/138358
*Maybe because wine 3.0rc stay for begin later in this month, maybe next wine will be last of wine 2.x series (possible 2.21) after this in teory wine 3.0rc phase begins aka frozen code
Staging 2.21 will be very interesting
^_^
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Great! Right now you need to revert one commit to work around it.
Unfortunately some major bugs still remain:
https://bugs.winehq.org/show_bug.cgi?id=42820
https://bugs.winehq.org/show_bug.cgi?id=43131
https://bugs.winehq.org/show_bug.cgi?id=43828
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![](https://i.imgur.com/xVRzC1m.jpg)
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It has been a texture for a while for me. The root cause of this bug is still present.
I have a feeling that unless Nvidia will fix their kernel module, this will remain an issue. May be Wine developers will find some workaround, but they are more focused on features than on optimizing for Nvidia blob now.
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Interestingly, it means that number of Mesa users is higher for Wine, than percentage in POL stats (27% open / 73% blob).
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Maybe it's because of how TW3 works with Mesa drivers? And also I think there's no script for TW3 in PoL to install it easily and make it work properly, so Wine is better choice.
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In part, but Wine in general tends to work better with Mesa.
POL is using Wine, but until recently, stock and staging Wine weren't ready enough and manual tweaks were needed to make a working combination. Now staging will probably get in good shape.
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Today I've finished dusting off (literally in that sense) my old i5 system, highly thinking about putting an average AMD gpu dedicated just for Wine gaming and a few benchmarks. Will wait to see what else AMD has for show before diving in though.
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These days it's a good time to get AMD already.
Looks like your CPU is pretty much fully loaded (always hard to judge with hyperthreading). Apparently, this doesn't happen with Mesa. Which means that the Nvidia blob is apparently wasting a lot of CPU when processing the Wine rendering. This probably means that Wine is doing some pretty uncommon things that the Nvidia blob was not optimised for (or worse even sacrificed in favour of other optimisations).