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Changing from borderless/full screen/windowed, enabling/disabling VSYNC in game or from drivers does nothing.
I haven't yet tried to completely nuke my settings, but would anyone have any guess what is going on or has encountered this already?
Spoiler, click me
Also Hairworks hair "works".
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That's not my video. It's from this reddit thread: https://www.reddit.com/r/linux_gaming/comments/82te09/dxvk_85d28f7_the_witcher_3_wild_hunt_nvidia/
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In order to build it, you'll need wine in $PATH, but any wine will do (it's only relevant for automated tests, but since there are no automated tests at the moment, it's not used during the build process). wine-vulkan is only required for running anything with dxvk.
As for wine-vulkan, yes, you need to set up the Vulkan SDK. Just follow these instructions and see if you can get cube.exe from the SDK to run.
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Ah, thanks for clarifying, that makes sense. Since I was building inside a VM, it has only minimally required set of packages, and the build complained that wine wasn't found, and I wasn't sure whether it needs regular or vulkanized Wine :) May be you can update the instructions to differentiate build vs runtime requirements, since currently they say:
which is misleading.
Thanks! I'll play around with it later today, and hopefully will build dxvk master to give it a try with TW3.
Meanwhile, Vulkan patches are gradually coming into upstream Wine. Will it also depend on Vulkan SDK somehow? It sounds like somewhat extraneous requirement that shouldn't be really needed.
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Locked to 15,20,30,60 etc is fixed by:
swapchain fix
Reported in:
https://bugs.winehq.org/show_bug.cgi?id=44623
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..... or maby not. I don't know how to do it on Solus without breaking everything.
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See how it can be done on Debian: https://www.gamingonlinux.com/wiki/Building_Mesa_from_source
Apply same idea to your distro.