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The Witcher 3 in Wine
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Shmerl Mar 9, 2018
Interesting, I just changed the CPU governor to performance from ondemand. And framerate improved to 40 fps!

sudo cpupower frequency-set -g performance

It's not a good idea to run the CPU like that always, but for playing the game it should be OK.

Shmerl Mar 9, 2018
I suspect what happens is, that radeonsi is loading individual cores heavier (while some cores are idling), and kernel switches higher frequencies sooner. With dxvk+radv, it probably (I assume) loads cores evenly, and they less frequently hit 100% load, so CPU frequency doesn't scale to the max that often. Setting governor to performance makes switch to higher frequency sooner.

To set it back, run:

sudo cpupower frequency-set -g ondemand
Faattori Mar 9, 2018
What is the invisible monster situation with DXVK? Sirens/hounds still invisible?
Shmerl Mar 9, 2018
Quoting: FaattoriWhat is the invisible monster situation with DXVK?

As YoRHa-2B said, some monsters like rotfiends require stream output which is not implemented yet (and would be a hard task).
Faattori Mar 9, 2018
Oh, I remembered that it was "draw calls without attachments" that was making them invisible. Or is that related to stream output?
Avehicle7887 Mar 9, 2018
I see Shmerl is quite screenshot happy today, with good reason I must say :-)

How does DXVK compare to your older tests where the game gave about the same FPS with OpenGL?
Shmerl Mar 9, 2018
Quoting: Avehicle7887I see Shmerl is quite screenshot happy today, with good reason I must say :-)

Yeah, though making wine-vulkan to work was a bit messy, I hope it will get easier with upstream Wine eventually.

Quoting: Avehicle7887How does DXVK compare to your older tests where the game gave about the same FPS with OpenGL?

See right above. I got to the same 40 fps, by setting CPU governor to performance.

Features wise - it looks very good, it's amazing how fast dxvk progressed to this (kudos to YoRHa-2B!). But as above, some major features like stream output are still needed for various monsters. Plus some water rendering issues are visible. I didn't explore much with it, so potentially more stuff might be broken.
Shmerl Mar 9, 2018
Important thing to note, issues can be quite different between radv and Nvidia blob (besides those caused by lacking features of course).

Like some are reporting that the game is crashing with ambient occlusion enabled with Nvidia driver (works fine with radv). And water rendering issue seems to be radv specific.
hilpara Mar 9, 2018
@Shmerl do you get sound with wine-vulkan? I have installed xact but the sound doesn't work on menu.
Shmerl Mar 9, 2018
Quoting: hilpara@Shmerl do you get sound with wine-vulkan? I have installed xact but the sound doesn't work on menu.
Sound works fine, and you don't need xact really. What is your audio setup?
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