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First of all, don't use staging. Secondly, nothing special is needed, just regular upstream Wine master (or latest release) and dxvk + Vulkan SDK. With new upcoming Wine patches, Vulkan SDK might be unnecessary. However some report, that they have problems with pre-compiled Wine in various distros.
So I recommend you to build Wine master from source, but make sure you have vulkan development package installed (when building Wine and dxvk too). In Debian it's libvulkan-dev. I suspect missing it can cause a problem.
I've tested TW3 with AMD Vega 56, but some above here succeeded with Nvidia too, so it should work across different cards.
maybe i will start a new+ game and pay attention for the black faces. i will report if i see some.
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Note, it happens during certain weather conditions, like cloudy day.
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Thanks. Can you comment in this bug please?
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In White Orchard area fps is mostly 30+ on my low budget system (1280x720 / Medium details).
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Intel G4560 CPU
Nvidia GT1030
8GB Ram
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It didn't need staging patches, but required installing Vulkan SDK. Now Wine ships its own minimalistic Vulkan loader, so Vulkan SDK can be skipped.
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In the game's options, i can't change the résolution, it's normal ?
Vulkan implement muli-GPU, it's works with Wine and dxvk ?