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edit: jfc...nevermind. Somehow I wasn't in the steam beta :/
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Ubuntu 18.04.1 LTS
Radeon RX Vega 56
OpenGL core profile version string: 4.5
LLVM 7.0.0
Mesa 18.2.8
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i have DIDE riptide installed with proton
both games use the same engine. performance seems also the same, native and proton
only thing i noticed is, that the GPU fan spins around 2700rpm on native and 2100rpm on proton
This fix does not work for me, using 18.04 LTS Intel i7 8565U and the Intel HD Graphics (3x8 Whisky Lake GT2). It just hangs the entire X11 environment and requires a hard reset. If I remove the file suggested by @Bronx, DY crashes as soon a the white progress bar completes. I am using the X-SWAT PPA and the <MESA_GL_VERSION_OVERRIDE=4.5 MESA_GLSL_VERSION_OVERRIDE=450 %command%> in the "Set Game Launch Options"
I've filed a ticket and sent them all the relevant files.
/CH
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EDIT: I fixed it. I downloaded and compiled this shim: https://bugs.freedesktop.org/show_bug.cgi?id=107990#c8
Also, is an explanation why the MESA causes the game to fail on launch.
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https://www.reddit.com/r/linux_gaming/comments/c8pxue/native_dying_light_is_now_playable_again_with/
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Old thread I know but still wanna thank you for this :D.
Works on arch like a charm :D
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No other changes are necessary. libglvnd is no longer an issue.
Last edited by GloriousEggroll on 18 July 2020 at 12:37 am UTC
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Solution posted here before, didn't work for me.
Does anyone play the game in new ubuntu?