While you're here, please consider supporting GamingOnLinux on:
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- GOG launch their Preservation Program to make games live forever with a hundred classics being 're-released'
- Valve dev details more on the work behind making Steam for Linux more stable
- NVIDIA detail upcoming Linux driver features for Wayland and explain current support
- GE-Proton 9-19 brings fixes for Horizon Zero Dawn Remastered, Monster Hunter Wilds and more
- Direct3D to Vulkan translation layer DXVK v2.5 released with rewritten memory management
- > See more over 30 days here
-
Half-Life 2 free to keep until November 18th, Episodes …
- wvstolzing -
Half-Life 2 free to keep until November 18th, Episodes …
- Eike -
Half-Life 2 free to keep until November 18th, Episodes …
- CyborgZeta -
Get a fresh look at Half-Life 2 RTX in a new video plus…
- _Mars -
Avowed from Obsidian gets a release date, and pre-order…
- Joseph - > See more comments
- Weekend Players' Club 11/15/2024
- StoneColdSpider - What do you want to see on GamingOnLinux?
- robvv - New Desktop Screenshot Thread
- Vortex_Acherontic - Our own anti-cheat list
- Xpander - Does Sinden Lightgun work?
- Linas - See more posts
View PC info
according to many articles, for example this one, Samsung is working together with Valve on Steam Link App for their TVs. It seems the app is in Beta, is available only in US, for Samsung 2016 and 2017 UHD TVs.
Have anyone tried it with Linux? Have anyone managed to run it outside US? Have anyone managed to run it on non-UHD TV?
View PC info
What I can see is that App recognizes my Steam instance (running on Linux) and my Steam Controller, so that's great!
Unfortunately my TV is in one room, my PC is in different one and router is in yet another one, while all those devices are connected through Wi-Fi. Network test gives me information, that 100% of frames are being lost, so I will have to give it a try in wired setup.
If anyone is interested in how it goes I may record it, just need to know if there is at least one person interested in this topic :).
View PC info
However I did manage to give Steam Link app a try in wired setup.
The setup was temporary, just to give it a go, so don't judge me :). Here is how it looked like:
View cookie preferences.
Accept & Show Accept All & Don't show this again Direct Link
As you can see there is a Steam Link App on TV, there is my 6 years old laptop that I use for gaming Linux games and a router that is connected to the internet and both machines are wired to it.
So how did Steam Link Samsung App behave with my rig?
First of all I had to connect Steam Controller.
View cookie preferences.
Accept & Show Accept All & Don't show this again Direct Link
It was recognized without a problem and it found my PC immediately.
View cookie preferences.
Accept & Show Accept All & Don't show this again Direct Link
After choosing my PC, Steam on laptop went to Big Picture mode. So I gave a try to few games and here are my findings:
- DIRT Showdown: Too big lag, couldn't play (I've tested the game directly on TV through hdmi and there was a micro lag, but it was fully playable through HDMI).
- Don't Starve: Was cool, however there was a little lag, but it was playable.
- Spec Ops the Line: Another VP title and it was not playable as well. Lag was too big for sure.
- Pillars of Eternity: the biggest disappointment. The game did not render mouse cursor on screen, therefore it wasn't possible to play it. I was comparing the screen on laptop and TV and there was a big lag between screens as well...
- World of Goo: I must say it was almost perfect. There was a mini lag while comparing the screens, but if I focused on TV screen I must say it was fully playable.
- Civilization 5: The game had almost 0 lag, I must say that screen was almost the same as on laptop. Unfortunately there was no cursor on TV screen, same issue as with Pillars of Eternity.
- Shank: This was the best experience I had across all games. No lag that I could feel, perfect experience.
- BroForce: Small lag, but fully playable (which was a surprise because I read some time ago that on Windows the game wasn't working with Steam Link Samsung app).
- SuperHot: Surprisingly well, but I didn't finish even one level :D.
Overall feeling:
I consider in-home streaming as great functionality for titles that are not forcing your quick actions - like games with live pause (Pillars of Eternity, Tyranny), turn-based games (Civilization, XCOM series), city builders (Cities: Skylines) etc.
I must say that I am disappointed with the fact, that the only 2 games that I would like to play with in-home streaming that I've tested (Pillars of Eternity and Civilization 5) did not work well.
Steam Link App from Samsung is in beta, but you can already tell that it might be good alternative for Steam Link device from Valve - it seems it behaves good, so why would you buy external hardware if you can have it in TV (of course assuming you have Samsung TV).
What is important - it works with Linux, so we're not left behind in this topic.
If Samsung developers / game developers will fix missing icon issue for the games that rely on mouse cursor I will say that I will use it for few titles from my library. I will just need to change the way cables are distributed in my flat.
Here is a full gallery if you are interested