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- GOG launch their Preservation Program to make games live forever with a hundred classics being 're-released'
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Yeah that sound pretty reasonable. An addition reason not to go GOG might be that the costs to have (and support) another distribution channel might just not worth the extra few sales they might get.
Last edited by jens on 5 June 2020 at 5:51 pm UTC
Well, they'd have to actually want to, first. Every indication is that they don't.
It's easy to make a sale and send a cheque to a publisher. Writing a cheque to one of two publishers based on platform is more work, of the kind that you'd do if you wanted platform ports on your store. Valve want that, so they do the work.
Last edited by CatKiller on 5 June 2020 at 4:18 pm UTC
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That amounts to being pro-DRM, since the game offered from their own site has no DRM-free version. I.e. they themselves did nothing to provide DRM-free release.
Also, GOG is not the only DRM-free option out there. There are other stores that may be can calculate platforms stats better. So it amounts likely to simply Feral not being interested.
Last edited by Shmerl on 5 June 2020 at 4:41 pm UTC
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But how exactly this works on Steam? I don't use is so tell me if I'm wrong... but you just buy a game you don't choose which version (Linux/macOS or just Windows) you want. Valve can pay properly the devs/porters because of the Steam launcher they know what game/version you play.
But that doesn't prevent you to play any version of the game as you purchased a game, not a version.
So, maybe, the issue with GOG is that you can/could download all versions of the game (you have the right to), and just play it offline, whatever version you want, and with that they couldn't precisely know what you playing and who have to be payed.
Am I right?
If that's really the issue here, I think we (GOG, devs, players) could a proper solution, it can't be that hard...
It defaults to Windows, if you buy a game through the browser or phone app and don't play it for two weeks.
If you buy a game through a desktop client and don't play it for two weeks, it counts as a sale for that platform.
At the end of two weeks it counts as a sale for whichever platform has the most play time. Play time through Proton counts as Linux play time.
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Thanks for clarification, so I was right, It's based on the Steam launcher as a whole, without it (like GOG) it seems there is no way to have a share between versions.
GOG have to find another solution as they can't force players to use Galaxy, and for Linux players that would be kind of a joke...
So there's no chance of a Linux version on GOG?
I've been waiting for it to appear on GOG for years, now it's finally here, but no Linux version? That's just too disappointing. :(
Last edited by Gooda on 5 June 2020 at 5:19 pm UTC
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Unfortunately, don't count on it...
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GOG analyze user agent of the download, so they do have that info. Question is how they are using it. It sounds like they don't give access to that to publishers and developers.
Last edited by Shmerl on 5 June 2020 at 5:32 pm UTC
I realize my wording wasn't that cool, what I actually wanted to say was:
An additional reason not to go GOG might be that the costs to have (and support) another distribution channel might just not worth the extra few sales they might get.
So yeah, there is certainly no interest, whatever the reason or reasons might be.