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BIOSHOCK REMASTERED 1 & 2 RELEASED ON GOG!!!!!!!
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Comandante Ñoñardo Dec 17, 2018
Bioshock Remastered

Bioshock 2 Remastered

Original versions will be included for FREE later. As You must know, Bioshock 2 needs some bug fixing.
Wompo Dec 17, 2018
I am missing BioShock Remastered but getting it to run on Linux does not seem feasible with at least the Steam version so far.

https://www.codeweavers.com/search/?q=BioShock+Remastered
https://lutris.net/games/bioshock-remastered/
https://appdb.winehq.org/objectManager.php?sClass=version&iId=35804
chui2ch Dec 17, 2018
Quoting: WompoI am missing BioShock Remastered but getting it to run on Linux does not seem feasible with at least the Steam version so far.

https://www.codeweavers.com/search/?q=BioShock+Remastered
https://lutris.net/games/bioshock-remastered/
https://appdb.winehq.org/objectManager.php?sClass=version&iId=35804

Bioshock remastered works with proton. You need to disable esync, but it plays great so far. Bioshock 2 remastered requires a controller to get past the loading screens, but you can use a mouse and keyboard to play the game as long as you use the controller to push A to continue.
Hamish Dec 17, 2018
And I just finished BioShock classic from Humble Store through Wine not that long ago too. I might just wait for BioShock 2 classic to be added as a free extra and play that just for the continuity of experience.
Avehicle7887 Dec 17, 2018
Just tested Bioshock 1 with DXVK, runs great even on my lower end PC. Downloading Bioshock 2 as I write this, will look into the problem @chui2ch mentioned. :-)


EDIT: Apparently someone already found a workaround to the "press space to continue" issue: https://github.com/ValveSoftware/Proton/issues/482#issuecomment-436019150

Hamish Mar 16, 2019
So I have got BioShock 2 classic working under Wine using the prefix I previously setup to run BioShock classic from Humble Store.

The only thing I had to do different was patch the Bioshock2.exe using the 4GB Patch:
http://www.ntcore.com/4gb_patch.php

This resolves Bug #34658 as it gives the game enough virtual memory that it no longer hangs:
https://bugs.winehq.org/show_bug.cgi?id=34658

With the Steam version this would not work because of the DRM, saving me from having to mess around with ugly patch hacks on Wine itself to get the same effect. Just in case you needed another reminder on why fighting DRM is important.
jens Mar 16, 2019
  • Supporter
Quoting: HamishThis resolves Bug #34658 as it gives the game enough virtual memory that it no longer hangs:
https://bugs.winehq.org/show_bug.cgi?id=34658

With the Steam version this would not work because of the DRM, saving me from having to mess around with ugly patch hacks on Wine itself to get the same effect. Just in case you needed another reminder on why fighting DRM is important.

There seems to exist another work-around. According to the last comment in the bug report you mentioned you won't need to patch the executable when using SteamPlay/Proton (with the Linux version of Steam), but just have to use PROTON_FORCE_LARGE_ADDRESS_AWARE=1. The entry here https://www.protondb.com/app/8850 (Original) seems to confirm this. The remastered version does not need this work-around https://www.protondb.com/app/409720
(I haven't tried this myself.)
Comandante Ñoñardo Mar 16, 2019
Quoting: jens
Quoting: HamishThis resolves Bug #34658 as it gives the game enough virtual memory that it no longer hangs:
https://bugs.winehq.org/show_bug.cgi?id=34658

With the Steam version this would not work because of the DRM, saving me from having to mess around with ugly patch hacks on Wine itself to get the same effect. Just in case you needed another reminder on why fighting DRM is important.

There seems to exist another work-around. According to the last comment in the bug report you mentioned you won't need to patch the executable when using SteamPlay/Proton (with the Linux version of Steam), but just have to use PROTON_FORCE_LARGE_ADDRESS_AWARE=1. The entry here https://www.protondb.com/app/8850 (Original) seems to confirm this. The remastered version does not need this work-around https://www.protondb.com/app/409720
(I haven't tried this myself.)

I confirm the PROTON_FORCE_LARGE_ADDRESS_AWARE=1 for the original Bioshock 2
I did one of the reports.
Hamish Mar 17, 2019
I imagine that would not apply to playing the game through vanilla Wine like I am doing though. The 4GB Patch worked like a charm for me.
jens Mar 17, 2019
  • Supporter
@Hamish yes, I think so. Your way would be the way to go for the GoG version and vanilla wine. Using SteamPlay/Proton i.c.w. Steam for Linux and aforementioned work-around would be the way to go with the Steam version.

Using the Steam version with vanilla wine and Steam for Windows probably wont work due to the reasons you gave. (Though not sure, I had patched my Dark Souls III executable for 21:9 support and the game still started fine using SteamPlay/Proton)
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