Bioshock Infinite in Wine
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Shmerl Jun 2, 2019
Attempts to run it, end up in this error for me (GOG version, Wine+dxvk, blob installers skipped):

mmap() failed: Cannot allocate memory
Failed to create permanent mapping for memfd region with ID = 4204222935
Ignoring received block reference with non-registered memfd ID = 4204222935
Assertion 'pa_atomic_load(&(c)->_ref) >= 1' failed at pulse/context.c:1052, function pa_context_disconnect(). Aborting.
00ac:fixme:dbghelp:validate_addr64 Unsupported address fffffffff79c0000
00ac:fixme:dbghelp:validate_addr64 Unsupported address fffffffff7980000
00ac:fixme:dbghelp:validate_addr64 Unsupported address fffffffff7b70000
00ac:fixme:dbghelp:validate_addr64 Unsupported address fffffffff77b0000
00ac:fixme:dbghelp:validate_addr64 Unsupported address fffffffff0f50000
00ac:fixme:dbghelp:validate_addr64 Unsupported address fffffffff0540000
00ac:fixme:dbghelp:validate_addr64 Unsupported address ffffffffef3d0000
00ac:fixme:dbghelp:validate_addr64 Unsupported address ffffffffe43e0000
00ac:fixme:dbghelp:validate_addr64 Unsupported address fffffffff0f10000
00ac:fixme:dbghelp:validate_addr64 Unsupported address fffffffff0510000
00ac:fixme:dbghelp:validate_addr64 Unsupported address ffffffffef340000
00ac:fixme:dbghelp:validate_addr64 Unsupported address ffffffffe4130000
00ac:fixme:dbghelp:validate_addr64 Unsupported address ffffffffac580000
00ac:fixme:faultrep:ReportFault 0x2114ef04 0x0 stub
0009:fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
0009:fixme:msvcrt:__clean_type_info_names_internal (0x26a630) stub


Installation was performed using this trick to skip the blobs mess:

WINEDLLOVERRIDES='D3D11Install_2010.exe=d;DXSETUP.exe=d;scriptinterpreter.exe=d;vcredist_x86.exe=d;vcredist_x86_vs2008sp1.exe=d;vcredist_x86_vs2010sp1.exe=d'

When the game starts, logo videos are played, and right after that it's crashing.
Shmerl Jun 2, 2019
Did anyone get further?
Avehicle7887 Jun 2, 2019
Somehow it used to work with DXVK before: https://www.youtube.com/watch?v=_KNmy6qMsQ8

Does it run without DXVK?
Shmerl Jun 2, 2019
Without dxvk it causes a GPU hang for me, from which it barely recovers with the whole desktop being messed up.

This easily could be some Wine regression, not related to dxvk itself.
x_wing Jun 2, 2019
Quoting: ShmerlWithout dxvk it causes a GPU hang for me, from which it barely recovers with the whole desktop being messed up.

That smells like a driver bug
Shmerl Jun 2, 2019
Opened a bug here just in case: https://github.com/doitsujin/dxvk/issues/1085

If anyone can run GOG version successfully, please let me know.
Plintslîcho Jun 13, 2019
I'm not sure if this is still of interest to you but I can confirm that the game works flawlessly (so far; only played the first 20 or 30 minutes or so) in wine-staging and dxvk.
Shmerl Jun 13, 2019
Yes, I already figured that out :) Wine staging has something that prevents the crash.
Pangaea Apr 15, 2020
Looking at this now on GOG. Does it work well? It looks like it from the last few posts.

Edit: See wine-staging is mentioned in the posts almost a year back. Is that still required? I'm currently running wine-devel.

Last edited by Pangaea on 15 April 2020 at 5:30 am UTC
damarrin Apr 15, 2020
It is native on steam, though sadly not on sale.
Plintslîcho Apr 15, 2020
Quoting: PangaeaLooking at this now on GOG. Does it work well? It looks like it from the last few posts.

Edit: See wine-staging is mentioned in the posts almost a year back. Is that still required? I'm currently running wine-devel.

I run the game through wine 5.5 now. Works flawlessly.
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