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DwarfCorp is less than $2000 away from Linux stretch goal!
n30p1r4t3 Aug 11, 2013
The Kickstarter campaign for Dwarfcorp sits at $23,389 at the time of writing this article and that is just shy of the $25k Linux stretch goal. 

QuoteMac and Linux Port By porting the game from XNA to Monogame, we will be able to support a wider variety of platforms, including Linux and Mac OSX natively.

About the game:

The game look and feels a bit like minecraft, but the gameplay revolves around you mining to increase profits while keeping your workers happy.

As they put it:
QuoteDig deep into the earth to discover rare gems and ores, and send them back to the motherland in a balloon or ship. Defend your colony with walls, traps, and mercenaries. Promote your employees for their good work, or give them a slap if they get sloppy. Meet Elves, Goblins, Mole Men, Demons and more!. Design your company logo and color scheme, and watch your company stock rise and fall against your competitors!

Pre-Alpha Gameplay:
[center] View video on youtube.com [/center]


I myself am a backer and with 12 days left it seems impossible for this game not to reach this stretch goal. So if you're interested, please go on over and show your support!

Disclaimer: As with all games, take caution when purchasing a game for Linux that doesn't have a Linux build already.
[center]
[DwarfCorp on Kickstarter!
](http://www.kickstarter.com/projects/1078333633/dwarfcorp)[/center]

n30p1r4t3 Aug 14, 2013
The game is now under a thousand from Linux support and on Steam Greenlight. Please vote for this game!
Speedster Aug 14, 2013
Way under a thousand -- less than $10 right now, so any minute now
Liam Dawe Aug 14, 2013
They hit it, boom!
n30p1r4t3 Aug 14, 2013
Yay! And I wrote it based on old information. ^_^
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