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Cyberpunk 2077 in Wine
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Arehandoro 24 Feb 2021
Earlier in the week I realised that the radios in the vehicles wouldn't sound for me, even with the new fixes introduced in latest Proton.

Can you report this bug to Wine developers please?

Sure, can do!
Arehandoro 30 Mar 2021
Has anyone tried the game since the 1.2 update? On top of that update, I upgraded fedora to 34 beta, and I must say I'm very impressed! I get around 60FPS with all in high at 2K, around 75FPS with all high without contact shadows. The game isn't perfect, but damn it really sucked me in.
Shmerl 31 Mar 2021
I'm still waiting to get the latest AMD card to play it. It might take a long time with current crazy GPU shortages.
Shmerl 20 Jun 2021
So, I decided to try the game using 5700 XT (waiting for a new GPU will take forever). It runs pretty well graphics wise now with latest Wine and vkd3d-proton.

But it now has an annoying crackling audio issue which I haven't noticed before. Did anyone encounter it? And are there any workarounds? It really ruins the experience.

I'm using latest GOG version (1.23) and Wine 6.11 + vkd3d-proton master.

Last edited by Shmerl on 20 Jun 2021 at 11:50 pm UTC
Pangaea 21 Jun 2021
Don't have the game, but it sounds like what I had problems with in Witcher 3 earlier. The sound would suddenly start crackling, with voices crackling too, or breaking up, and there was nothing to do but restart the game. But if it's like this when you start up the game too, I don't know.

Last edited by Pangaea on 21 Jun 2021 at 3:32 am UTC
tuubi 21 Jun 2021
But it now has an annoying crackling audio issue which I haven't noticed before. Did anyone encounter it? And are there any workarounds? It really ruins the experience.
Starting the game with `PULSE_LATENCY_MSEC=60` might help.
Shmerl 21 Jun 2021
Starting the game with `PULSE_LATENCY_MSEC=60` might help.

I just switched to Pipewire altogether, though it didn't help (it still provides a Pulseaudio frontend that Wine uses). Looks like CP2077 in general has some kind of sample rate issues that pop up even on Windows.

Last edited by Shmerl on 21 Jun 2021 at 6:37 am UTC
Shmerl 21 Jun 2021
Tried setting PULSE_LATENCY_MSEC to 60, 50, 40, 30 - no dice. Supposedly pulse plugin for Pipewire still supports that variable.
Shmerl 21 Jun 2021
Also found this: https://support.gog.com/hc/en-us/articles/360016573518-Cyberpunk-2077-Audio-cracking-noises?product=gog

Now I need to figure out how to switch to 16-bit format in Pipewire / Pulse.
Shmerl 28 Jun 2021
So apparently that audio crackling isn't that uncommon. It's some kind of scheduling / thread priority issue. Did anyone try the game recently?

https://github.com/ValveSoftware/Proton/issues/4450#issuecomment-869136858
Arehandoro 28 Jun 2021
I remember having that issue on The Witcher 3, I had to restart the game every now and again for it to go away. On CP2077 I had environmental/spatial issues but moving to pipewire solved them.
Shmerl 28 Jun 2021
Spatial audio issues were solved with some specific patches to Wine. And I also switched to Pipewire recently. But it didn't make it better for CP2077.
Shmerl 2 Jul 2021
Finally managed to get Sapphire Pulse RX 6800 XT. Major performance boost for CP2077 on max settings (2560x1440). Though overall it's still below 60 fps on max. May be some of those settings are simply too extreme.

Sapphire Pulse RX 5700 XT:

~27 fps in the beginning game bar.
![](https://i.imgur.com/nc6F9DM.jpeg)

Sapphire Pulse RX 6800 XT:

~52 fps in the beginning game bar.
![](https://i.imgur.com/547QP4j.jpeg)
Avehicle7887 2 Jul 2021
Finally managed to get Sapphire Pulse RX 6800 XT. Major performance boost for CP2077 on max settings (2560x1440). Though overall it's still below 60 fps on max. May be some of those settings are simply too extreme.

Sapphire Pulse RX 5700 XT:

~27 fps in the beginning game bar.
![](https://i.imgur.com/nc6F9DM.jpeg)

Sapphire Pulse RX 6800 XT:

~52 fps in the beginning game bar.
![](https://i.imgur.com/547QP4j.jpeg)


Sweet, you finally got the gpu

May I ask how bad was the price compared to msrp?
Shmerl 2 Jul 2021
Sweet, you finally got the gpu

May I ask how bad was the price compared to msrp?

Close to x2 the price (and that's the official price from Sapphire - no way around it). Good thing used RX 5700 XT can be sold on Ebay where miners who scoop them like hot cakes now (because RDNA1 cards just happen to be good for mining more than usual) so it can help recover some of that price.

Last edited by Shmerl on 2 Jul 2021 at 9:40 pm UTC
Shmerl 4 Jul 2021
Looks like "Screen space reflections quality" setting affects performance a lot. Lowering it from "Pyscho" to "Ultra" bumped framerate from 52 to something like 70+ fps.

Last edited by Shmerl on 4 Jul 2021 at 5:35 am UTC
Shmerl 5 Jul 2021
The audio crackling in the game though makes it pretty much unplayable. I'm waiting for some method to configure Pipewire to handle it better.

Last edited by Shmerl on 5 Jul 2021 at 4:50 pm UTC
Pangaea 6 Jul 2021
Finally managed to get Sapphire Pulse RX 6800 XT.
Jesus, that's one hell of a beast!!
Shmerl 6 Jul 2021
Yeah, it's a massive card with triple fans. But it runs surprisingly quiet and is almost twice as powerful as RX 5700 XT.
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