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- Intel and NVIDIA drivers holding back a public SteamOS release, Valve not trying to compete with Windows
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- ThatSpoonyBard - > See more comments
I just upgraded to Pop_OS 21.04. It's not using Pipewire, but I was affected by the crackling when I bought the game yesterday. Found a fix yesterday - this is for Steam launch options but maybe you can engineer for GOG?
PULSE_LATENCY_MSEC=40 %command%
Fingers crossed for you. I've played 25 minutes and it seems okay so far. I'm waiting for the inevitable bugs and so forth...
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Huh. Worked for me, so it must be some core difference between Proton and Wine. That's a real shame - I guess you're waiting for a wine-staging fix then?
The only other thing I can think of is that I always edit my /etc/pulse/daemon.conf so that the default sample rate is 48000, instead of the insane 44100 it defaults to normally. Worth a try?
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pactl info
...
Server Name: PulseAudio (on PipeWire 0.3.30)
Server Version: 14.0.0
Default Sample Specification: float32le 2ch 48000Hz
I'll check if going back to stock PulseAudio and doing some tweaks could help.
Last edited by Shmerl on 8 Jul 2021 at 4:13 pm UTC
View PC info
See also this thread: https://github.com/ValveSoftware/Proton/issues/4450#issuecomment-869136858
Pretty infuriating. I hope you get a breakthrough. I didn't actually try stock Proton - I'm using the new Proton 6.12-GE-1 version but I couldn't tell you whether it has specific sound/real-time patches.
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I can try building that. Never experimented with GE versions before.
Always used the GE versions , They have always worked netter than stock wine/proton for me in things like star citizen. Easy to use with lutris too as there is a build ready made for it within the release tar.
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What is the best repo for GE versions?
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https://github.com/GloriousEggroll/wine-ge-custom/releases
Looks like you've found it anyhow
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Last edited by Shmerl on 1 Aug 2021 at 11:07 pm UTC
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To switch I did this:
WINEPREFIX=<path_to_prefix> winetricks settings sound=alsa
Last edited by Shmerl on 2 Aug 2021 at 10:32 pm UTC
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Last edited by Shmerl on 6 Aug 2021 at 9:02 pm UTC
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; Put this in engine/config/platform/pc
[SaveConfig]
AutoSaveEnabled = true
AutoSavePeriod = 900
;AutoSavePeriodOnLock = 30
;CheckpointSavePeriod = 60
[Developer/SaveSlotsConfig]
NumAutoSaveSlots=3
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I really enjoyed it. Probably give it 8/10. I played about 95 hours of it. On PC the bugs have mostly been ironed out. The combat is satisfying and the plot is ok, even if the main story line is a little short. The city feels big, and there's plenty to do.
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![](https://i.imgur.com/n66G1P2.jpg)
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![](https://i.imgur.com/1tn5z5e.jpg)
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![](https://i.imgur.com/cRP00oq.jpg)
Too bad there is no good way to turn off the HUD in the game for taking screenshots.
Last edited by Shmerl on 11 Aug 2021 at 6:59 am UTC