While you're here, please consider supporting GamingOnLinux on:
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- Intel and NVIDIA drivers holding back a public SteamOS release, Valve not trying to compete with Windows
- GOG joins the European Federation of Game Archives, Museums and Preservation Projects
- Discord screen-sharing with audio on Linux Wayland is officially here
- NVIDIA release new GPU driver updates for Linux and Windows after announcing security issues
- GE-Proton 9-23 released with a Battle.net update fix for Linux / Steam Deck
- > See more over 30 days here
-
GE-Proton 9-23 released with a Battle.net update fix fo…
- TheRiddick -
Indian mystery adventure game Detective Dotson arrives …
- chr -
GE-Proton 9-23 released with a Battle.net update fix fo…
- 14 -
GE-Proton 9-23 released with a Battle.net update fix fo…
- ToddL -
GE-Proton 9-23 released with a Battle.net update fix fo…
- ElamanOpiskelija - > See more comments
View PC info
View PC info
View PC info
Last edited by Shmerl on 28 Feb 2022 at 7:30 pm UTC
Using Steam's Proton 7.0-1 with gamemode in the launch parameters.
!Cyberpunk 2077 6600 XT benchmark results Linux
View PC info
Last edited by Shmerl on 1 Mar 2022 at 10:42 pm UTC
View PC info
![](https://i.imgur.com/BFnUa8F.png)
My settings are max except screen space reflection quality is set on Ultra, not on Psycho (the latter really degrades performance).
Last edited by Shmerl on 1 Mar 2022 at 11:22 pm UTC
View PC info
Last edited by Shmerl on 13 Mar 2022 at 5:24 pm UTC
View PC info
View PC info
View PC info
How the tables have turned i guess.
Bench result:
2560x1440, all maxed, RTX off, DLSS quality (~84 FPS when DLSS is off)
Spoiler, click me
Last edited by Xpander on 18 Mar 2022 at 8:37 pm UTC
View PC info
Also, looks like some graphics might be not fully correct when ray tracing is enabled.
Set up: Sapphire Pulse RX 6800 XT, 2560x1440.
No RT:
!cp2077_no_rt
RT (all options enabled, lighting setting on ultra):
!cp2077_rt
Last edited by Shmerl on 29 May 2022 at 6:17 am UTC
View PC info
No ray tracing ~ 86 fps:
!cp2077_no_rt
Ray tracing ~11 fps:
!cp2077_rt
Notice also that visuals don't look correct (for example reflections don't seem to work at all), so things aren't fully implemented yet I assume.
Reminds me when people compared DLSS to FSR 1.0 - you can certainly tell when it goes wrong, and you can sometimes tell when you're putting stills next to each other. But at 60fps while I'm playing a game? Nope.
View PC info
So it's not yet at the point of such comparison. It's more just for fun of testing it and the game not crashing with ray tracing enabled anymore.
When it will work, I expect ray traced picture to look objectively better.
Last edited by Shmerl on 31 May 2022 at 6:13 pm UTC
Yep, I agree. And lets not forget that CP2077 was an early adopter, so I'm not even sure their implementation is indicative of what's to come. Time will tell! I still need 6800XT prices to dip under £750 anyway, so I'll be waiting a while anyway!
View PC info
Is a newer version of mesa needed?
output of "glxinfo | grep OpenGL"
OpenGL vendor string: AMD
OpenGL renderer string: AMD Radeon RX 6800 XT (sienna_cichlid, LLVM 13.0.1, DRM 3.46, 5.18.1-arch1-1)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 22.1.0
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.6 (Compatibility Profile) Mesa 22.1.0
OpenGL shading language version string: 4.60
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 22.1.0
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:
output of "ls /usr/share/vulkan/icd.d/"
radeon_icd.i686.json radeon_icd.x86_64.json
thank you in advance
Last edited by Schnabulator on 5 Jun 2022 at 10:38 am UTC
View PC info
You need Mesa main, vkd3d-proton master and setting these environment variables:
export RADV_PERFTEST='rt'
export VKD3D_CONFIG='dxr11'
And even then it's not really "working", but rather not crashing the game already.
Last edited by Shmerl on 7 Jun 2022 at 2:00 am UTC
View PC info
All endings are kind of sad, but in the one with Johnny, V's friends don't die at least. But I think Hanako is killed by Yorinobu in case you don't save her from that mansion, so neither ending is really "good".
To get that ending with storming the tower solo (with Johnny), you need some specific choices in the dialogue with Johnny in the old fields. You can search how to activate it using a command console though in case you didn't make those choices before.
Last edited by Shmerl on 7 Jun 2022 at 1:59 am UTC