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Also looks like holo-call fps drops got workaround in DXVK:
https://github.com/doitsujin/dxvk/commit/552d2f0a6d5c5710124ce921d5f9e132082c584a
Last edited by Xpander on 16 October 2023 at 5:35 am UTC
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Last edited by Shmerl on 16 October 2023 at 6:08 am UTC
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Cheers!
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No change in performance for me. proton-experimental, nvidia 545 drivers. 5800X3D and RTX 3080.
You have a cpu with 2 CCX right? try the SMT toggle in the cyberpunk menus i guess, maybe that is the cause?
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Last edited by Shmerl on 27 October 2023 at 6:05 am UTC
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What about if you disable SMT?
or use the WINE_CPU_TOPOLOGY=8:0,1,2,3,4,6,7 for example or some other combination that fits your CCXes
you can check this stuff with lstopo to see how your CPU is setup with CCXes
Not sure ofc if thats the issue but worth a shot i guess. But yeah i seem to have even slightly better fps to be honest..at least in super crowded areas. And GPU usage doesnt drop below 95% unless i cap the framerate to lower fps , which is excpected then.
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