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CatKiller May 25, 2020
Heavy Rain
Beyond Two Souls
Detroit: Become Human

Have got Steam pages up with demos. Their earlier game Fahrenheit: Indigo Prophecy was remastered and ported to Linux by Aspyr, but they seem a bit flaky of late so I suspect that they won't do these ones.

They've got demos up. I tried Heavy Rain in Proton with my DS3 and it worked OK. There were some framedrops in new areas (shader compilation?), some of the button prompts were incorrect and some of the in-game text said "Placeholder," most of which I put down to it just being the demo. Other than that it was perfect: hit Play and it just runs with all settings cranked up automatically and the controller detected. Pretty sweet.

I've wishlisted them for Linux for now. Might try the other demos at some point if I get round to it.

Last edited by CatKiller on 25 May 2020 at 10:19 pm UTC
CatKiller May 25, 2020
So I've tried the other demos.

Detroit: Become Human works perfectly except that performance is awful - around 3 fps regardless of graphics settings.

Beyond Two Souls works perfectly (with some shader stutter) except that the sound is messed up. I've had that symptom temporarily before with Proton - I think it's picking the wrong sample rate for the card? - and a pulseaudio -k fixes it right up. Didn't help in this case, though. EDIT: Managed to get the sound working fine by configuring PulseAudio to prefer resampling to 44100 Hz rather than using the native sample rate. So this one's working fine apart from the shader stutter, too.

Last edited by CatKiller on 26 May 2020 at 12:19 am UTC
CatKiller May 26, 2020
Quoting: The_Aquabatwhat's is heavy rain about anyway??

It's a point-and-click style choose-your-own-adventure where any of the main characters are free to fail utterly. If one of them dies the story just carries on with them dead.

One way of looking at it is that it's a game made entirely of QTEs, in the same way that Shadow of the Colossus is a game made entirely of boss fights, or Ico is a game made entirely of escort mission. I.e technically true but missing the point.

Because it's controlled by gestures that bear some relation to the in-game action - and things that are hard for the character are hard for the player - it's much more involving than just spamming the left mouse button would be. The story itself is pretty grim and affecting. It sticks with you.

It's not going to be everyone's cup of tea.

Edit: yes, the facial and character modelling is very good, too.

Last edited by CatKiller on 26 May 2020 at 10:14 am UTC
Gooda May 26, 2020
QuoteSo this one's working fine apart from the shader stutter, too.
The latest Steam Beta adds Shader Pre-Caching option, maybe that will help with the shader stutter?

Has anyone tried the Epic Store version of Beyond: Two Souls using Lutris?
CatKiller May 26, 2020
Quoting: The_AquabatAlso on Detroit the graphics are much better than on Heavy Rain.
They ought to be: it's 8 years newer.
CatKiller May 26, 2020
Quoting: Gooda
QuoteSo this one's working fine apart from the shader stutter, too.
The latest Steam Beta adds Shader Pre-Caching option, maybe that will help with the shader stutter?


That's what I'm hoping for. The games are said to come out on 18 June, so that's maybe time for those changes to make their way from the beta client to the main one.

Probably too soon for the Detroit fixes to make it into a new version of Proton, though: that game uses Vulkan, which can be passed through, so the bottleneck is somewhere in the Wine side it seems.

It's mostly idle curiosity that got me looking: the one game of the three that I know anything about I've already played on the PS3. Having day-one playability on Linux as soon as the Epic exclusivity is over would be a feather in the cap, though, particularly if we don't have a native port to look forward to.

Last edited by CatKiller on 27 May 2020 at 12:02 am UTC
PublicNuisance May 28, 2020
Beyond Two Souls and Heavy Rain launched and played fine. Detroit: Become Human launched to a black screen with a cursor. Apparently it works on Mesa 20.1 though. Sadly all three seem to use use Denuvo.

AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 5700 XT Gaming X 8GB | Mesa 20.0.6 | Samsung 970 Evo Plus 500GB | Mate 1.24 | Kernel 5.6.11-1-MANJARO | Proton 5.0-7
Laboratoryo_ni_Neil May 29, 2020
Detroit: Become Human runs on RX 550 4 GB with Mesa 20.0.6. Performance is crappy on Proton 5.0-7. I get 3 to 5 FPS regardless of the resolution and graphics settings.

Currently downloading Beyond Two Souls.

Not really interested in Heavy Rain since I already finished it on Sony PS3.
Laboratoryo_ni_Neil May 29, 2020
Beyond Two Souls is playable at 1080p using RX 550 4GB, I get about 40 to 50 FPS. However, there is occasional sound glitch.

I won't buy this game even if in the unlikely event that it will have a Linux version. The letterboxing in 16:9 aspect ratio is annoying and its game play is not that much different with Heavy Rain.

Last edited by Laboratoryo_ni_Neil on 29 May 2020 at 8:01 am UTC
TobyGornow May 29, 2020
I've just tried Detroit : Become Human Demo and it's working great with Proton-5.9-GE-1-NR.

1080p, everything on High, Vsync On, Borderless Window, Resolution scale 2.00, Ultra is working with playable perf but with lots and lots of tearing ).

Config : r9 3900, 5700xt, 32Gb, Mesa 20.0.7

So hyped for this release, never missed a Quantic Dreams since Omikron ( earlier if you count Koshan conspiracy) but since I've skipped Ps4...
mrdeathjr May 30, 2020
In my case beyond two souls and heavy rain runs, some sound issues in beyond


Beyond Two Souls Demo



https://www.youtube.com/watch?v=AvuAUI5i1Q4


Heavy Rain Demo



https://www.youtube.com/watch?v=wXp7J5k0inY

^_^

Last edited by mrdeathjr on 30 May 2020 at 4:41 pm UTC
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