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- New Steam Controller 2 and VR controller designs got leaked
- Huge new Proton 9.0-4 update for Steam Deck / Linux now in need of testing
- Mesa 24.3.0 graphics drivers for Linux released with many new features and bug fixes
- Steam Deck OLED wins Best Gaming Hardware in the Golden Joystick Awards 2024
- The latest from Prime Gaming - November 22 edition - lots for Steam Deck / Linux
- > See more over 30 days here
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LIGHT OF MOTIRAM takes Horizon Zero Dawn and turns it i…
- enigmaxg2 -
LIGHT OF MOTIRAM takes Horizon Zero Dawn and turns it i…
- Jarmer -
We're getting a Palworld x Terraria crossover, major Pa…
- JustinWood -
We're getting a Palworld x Terraria crossover, major Pa…
- ShadowXeldron -
Incredible retro FPS Selaco adds a new 'Special Campaig…
- chickenb00 - > See more comments
- Adjusted our game pages search bar
- Liam Dawe - Astral Ascent - is it really like Dead Cells?
- CatKiller - The Nightdive Source Port List
- Shmerl - New Desktop Screenshot Thread
- Hamish - Spare gog keys
- Pyrate - See more posts
View PC info
But first make sure Proton is not selected and uninstall the game, so Windows game files won't stand in your way.
This often helped me launch games that won't normally run on my (testing) system.
View PC info
I agree. I was frustrated at the time of making that post. I ended up not refunding the game and taking a break from fixing it.
Aight. I always have the steam overlay turned off for perfomance though. So consider that tested @Thrash_Metal_Computers
Hello
Reinstalled and launched the game with Steam Linux Runtime and all the suggestions above (Modified shell script, export TERM=xterm)
Same thing. PC froze for the duration of half a metallica song.
Spoiler, click me
Opted-in Controller Mask for AppId 413150: 0
GameAction [AppID 413150, ActionID 1] : LaunchApp changed task to ProcessingInstallScript with ""
GameAction [AppID 413150, ActionID 1] : LaunchApp changed task to SynchronizingCloud with ""
GameAction [AppID 413150, ActionID 1] : LaunchApp changed task to SiteLicenseSeatCheckout with ""
GameAction [AppID 413150, ActionID 1] : LaunchApp changed task to CreatingProcess with ""
GameAction [AppID 413150, ActionID 1] : LaunchApp waiting for user response to CreatingProcess ""
GameAction [AppID 413150, ActionID 1] : LaunchApp continues with user response "CreatingProcess"
Game update: AppID 413150 "", ProcID 1929, IP 0.0.0.0:0
ERROR: ld.so: object '/home/nehu/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/nehu/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/nehu/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/nehu/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Starting app 413150
>>> Adding process 1929 for game ID 413150
GameAction [AppID 413150, ActionID 1] : LaunchApp changed task to WaitingGameWindow with ""
>>> Adding process 1930 for game ID 413150
>>> Adding process 1931 for game ID 413150
ERROR: ld.so: object '/home/nehu/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
GameAction [AppID 413150, ActionID 1] : LaunchApp changed task to Completed with ""
>>> Adding process 1932 for game ID 413150
>>> Adding process 1935 for game ID 413150
ERROR: ld.so: object '/home/nehu/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/nehu/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 1936 for game ID 413150
>>> Adding process 1937 for game ID 413150
/usr/lib/x86_64-linux-gnu/gvfs/libgvfscommon.so: undefined symbol: g_task_new
Failed to load module: /usr/lib/x86_64-linux-gnu/gio/modules/libgvfsdbus.so
pressure-vessel-locale-gen: No locales need to be generated
ERROR: ld.so: object '/home/nehu/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 2061 for game ID 413150
ERROR: ld.so: object '/home/nehu/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 2062 for game ID 413150
ERROR: ld.so: object '/home/nehu/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/nehu/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 2063 for game ID 413150
ERROR: ld.so: object '/home/nehu/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/nehu/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 2064 for game ID 413150
>>> Adding process 2065 for game ID 413150
>>> Adding process 2066 for game ID 413150
ERROR: ld.so: object '/home/nehu/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 2067 for game ID 413150
Please use SDL 2.0.5 or higher.
Window_ClientSizeChanged(); Window.ClientBounds={X:560 Y:300 Width:1280 Height:720}
Window_ClientSizeChanged(); options is null, returning.
/data/src/common/pipes.cpp (770) : Assertion Failed: fatal stalled cross-thread pipe
/data/src/common/pipes.cpp (770) : Assertion Failed: fatal stalled cross-thread pipe
/data/src/common/pipes.cpp (770) : Fatal assert failed: /data/src/common/pipes.cpp, line 770. Application exiting.
/data/src/common/pipes.cpp (770) : Fatal assert failed: /data/src/common/pipes.cpp, line 770. Application exiting.
/home/nehu/.local/share/Steam/steamapps/common/Stardew Valley/StardewValley: line 39: 2067 Killed ./StardewValley.bin.x86_64 $@
/data/src/webhelper/cef_clienthandler.cpp (3344) : Assertion Failed: killing unresponsive browser for URL https://steamloopback.host/index.html?IN_CLIENT=true&accountid=144542769&LOCAL_HOSTNAME=nehu-pc&USE_POPUPS=true&DEV_MODE=false&OFFLINE_MODE=false&LANGUAGE=english&PLATFORM=linux&COUNTRY=AR&LAUNCHER_T
/data/src/webhelper/cef_clienthandler.cpp (3344) : Assertion Failed: killing unresponsive browser for URL https://steamloopback.host/index.html?IN_CLIENT=true&accountid=144542769&LOCAL_HOSTNAME=nehu-pc&USE_POPUPS=true&DEV_MODE=false&OFFLINE_MODE=false&LANGUAGE=english&PLATFORM=linux&COUNTRY=AR&LAUNCHER_T
Installing breakpad exception handler for appid(steam)/version(1594252496)
assert_20200710134806_26.dmp[2105]: Uploading dump (out-of-process)
/tmp/dumps/assert_20200710134806_26.dmp
_ExitOnFatalAssert
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$
nehu@nehu-pc:~$ assert_20200710134806_26.dmp[2105]: Finished uploading minidump (out-of-process): success = yes
assert_20200710134806_26.dmp[2105]: response: CrashID=bp-762bda7a-51b8-4fb2-ab5d-e62792200710
assert_20200710134806_26.dmp[2105]: file ''/tmp/dumps/assert_20200710134806_26.dmp'', upload yes: ''CrashID=bp-762bda7a-51b8-4fb2-ab5d-e62792200710''
nehu@nehu-pc:~$ export TERM=xterm