While you're here, please consider supporting GamingOnLinux on:
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- GOG launch their Preservation Program to make games live forever with a hundred classics being 're-released'
- Valve dev details more on the work behind making Steam for Linux more stable
- Half-Life 2 free to keep until November 18th, Episodes One & Two now included with a huge update
- NVIDIA detail upcoming Linux driver features for Wayland and explain current support
- Direct3D to Vulkan translation layer DXVK v2.5 released with rewritten memory management
- > See more over 30 days here
-
Half-Life: Blue Shift remake mod Black Mesa: Blue Shift…
- notmrflibble -
Half-Life: Blue Shift remake mod Black Mesa: Blue Shift…
- a0kami -
The Walking Dead, The Expanse and more in the Telltale …
- Caldathras -
Half-Life 2 free to keep until November 18th, Episodes …
- wvstolzing -
Half-Life 2 free to keep until November 18th, Episodes …
- Caldathras - > See more comments
- Steam and offline gaming
- Dorrit - Weekend Players' Club 11/15/2024
- Ehvis - What do you want to see on GamingOnLinux?
- Liam Dawe - New Desktop Screenshot Thread
- Vortex_Acherontic - Types of programs that are irritating
- dvd - See more posts
View PC info
PS//I have a second computer, but i think he will be even worse than my main one, the one listed on my profile, but, if you want to check it, here it goes
View cookie preferences.
Accept & Show Accept All & Don't show this again Direct Link
View PC info
Last edited by tuxintuxedo on 28 July 2020 at 8:26 pm UTC
View PC info
View PC info
Yeah, i know about that, and that's almost the main reason for creating that topic, i've seen some people arguing that Xwayland create some issues, i haven't seen one, but....who knows, maybe someone else did
View PC info
Normal games shouldn't be touching anything related to X directly. They use SDL and the like to handle desktop integration. So it should work with Wayland already. Only some ancient games use X and Wine too so far, since Wine didn't implement Wayland support yet.
Last edited by Shmerl on 2 August 2020 at 2:06 am UTC
View PC info
Some time ago I found wine-wayland (link to github ).
I did not test it yet, but it looks promising.
@Dennis_Payne: Can you give some details?
-I assume the games don't use XWayland?
-What Games and do they need special modifications/preparations?
Last edited by dr_jekyll on 5 August 2020 at 12:28 pm UTC
In general benchmarking seems to show only minor performance differences between X11, Xwayland and Wayland, which makes sense since windowing system overhead is comparatively minimal to graphics or CPU processing bottlenecks. A more interesting thing to compare would be frame latency (time it takes between a frame being drawn and being presented on display), since buffer management and compositing differs between X11 and Wayland. I haven't seen such benchmarks being made though.
In regular day to day use, Wayland has been perfectly fine for gaming as far as my gaming needs are concerned, and I tend to try a fair number of different games on a weekly basis. If performance differences exist, they aren't severe enough to harm my enjoyment of the games I play.
View PC info
Commercial games have worked without problem except for a few using proton. Lara Craft and the Temple of Osiris was just too slow on my hardware. Lego Ninjago Movie and .hack//G.U. Last Recode had drawing issues. I'm using integrated Intel graphics so they might have been too slow even if they worked.
For open source games, I tend to try everything. Older libraries can be problematic. ClanLib 0.6 doesn't get keyboard input when full screen but you have a hard time finding games using it. (I wanted Mojotron because I'm a big Robotron: 2084 fan.) If the game is in interesting enough and not maintained, the special modifications/preparations tend to be me taking over maintenance and porting it to a newer library. Hence my Free Software Game Restoration talk for Libre Planet.
Well for me as a user of the Nvidia official driver it is very relevant (because afaik NVIDIA for now does not support graphics acceleration for XWayland), but I guess I simply have to try things myself.
Anyway thx for the information .
View PC info