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Played it some hours yesterday, and it's been fun so far. Everybody keep saying that the first hours aren't the best, so I expect it will get better once the game opens up more. I'm not very good with games that require super-fast reflexes and the like any more, and the first boss has so far killed me probably 10 times, but I'll keep trying. Maybe he'll miss jumping on top of me at some point, or I'll be able to heal in between.
Confusing start and I've been going this way and that, not finding my way back to where I was (then dying again later somewhere else), but have purchased a compass now, which makes the map work rather a lot better. Before I died several times when I almost had enough money (geo).
And best of all (well, it's good, haha), it's a native Linux game, and available DRM free (on GOG). No need for any acrobatics. Just install and play.
Have any of you tried it, and what have been your experience with it? (without spoilers of course).
It doesn't appear to be well-covered here, which surprised me a bit. I can see a review from 2017, and then an article recently about the sequel (which doesn't have a date yet, I think).
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Quite a gem this one, for sure!
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Spoiler, click me
Found an area called Greenpath, but I can't really do much there either. Go around and kill some foes, but maybe I can't get to the proper areas there, because I'm not able to jump far enough. Can't buy a map for the area either (I've tried many times, but no go despite there being notes about being able to do so littered around). Where am I supposed to go?
This is what my map looks like for now
!link
Edit: Geeze. Finally found a way forward and located the map dude again. Apparently one path somewhere I hadn't traversed before. Grr.
Last edited by Pangaea on 9 Mar 2021 at 10:58 pm UTC
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Great game. Totally worth it.
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Rage quit earlier after dying a zillion times to a boss called Hornet. Couldn't make head nor tails out of attack patterns. When I thought I had it down, she obliterated me in about 5 seconds.
The game is excruciatingly hard. Not sure if it will prove to be up my alley, but I will try a bit more. Quite possible it will be way too hard and way too frustrating, though. No handholding of any type either, or any hints really. Suppose this was how Dark Souls was? I never played that.
Anyway, I'm not really into roguelikes, it gets too frustrating, and this is getting dangerously close to that territory. But apart from the unfairness of combat, I really like the atmosphere, the music, the platforming. So I can see why people like it, it's a good game.
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It's super fun, but I'm not sure if I'd play it again now that I've beaten it. I'm still traumatized by the crystal level, lol. Definitely will buy the sequel. No questions about that.
Last edited by denyasis on 11 Mar 2021 at 1:22 am UTC
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However, one thing that I'm finding really annoying, is the dearth of benches/checkpoints. Does this not get better? It's really frustrating to die and then needing to go 10-15 screens back, through a bunch of enemies and tough platform challenges, going past spikes and whatnot, and then dying again, or on the way there (losing all money).
And what's worse, I ran into a boss fight (or mini-boss), where I naturally die a lot, and the shade is INSIDE the room. Which means it's impossible to get the shade back, and then back out. It was in the City of Tears. Does this happen many times too? Just seems like a big middle finger to the players :(
The lack of benches and very hard, even unfair, boss fights, makes it very frustrating to play those segments. Yesterday I gave up trying to get through a village far down through the water somewhere, and had to backtrack for at least 30 minutes, maybe an hour.
Exploring is fun, though, and I'm enjoying the game, at least as long as I don't accidentally run into bosses or mini-bosses. Those are crazy hard. One guy covered the entire screen in lava or something, impossible to escape, and jumped all over the place. Thankfully it was possible to get back the shade there, although it was very tricky to get back out through some spikes up and down the walls. It's what ultimately did me in in that village with all the flying serpents. Kept dying on some blasted spikes it looks like I have to traverse. Would be great with a "Beam me home" button :D
Last edited by Pangaea on 11 Mar 2021 at 8:04 pm UTC
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Spoiler, click me
Have the Dream Nail (500+ essence now), the dash and wall climb ability. Apart from these impossible bosses, I can't get anywhere else it seems. In Fog Canyon a stream of what looks like oil is blocking me off from the cartographer (jellyfish area), and it's the same somewhere on the other side of the land. There are some shaking floors that I can't get through here and there. Have found the Royal Waterways and done what I can there (I think), including getting a map. Have 7 health skulls and extra soul capability, but only have 4 notches for charms. I use the compass (so I know where the hell I am), the gathering swarm (other 1-notches seem less useful), and the charm that increases soul collecting.
There is a switch in Mantis Village I can't get to, but I couldn't figure out a path I hadn't taken, everything seems to be cleared, except that when I change screen at some point down there, I see another mantis dude behind a locked door.
Tried to get aaaaaall the way east in Crystal Peak, but looks like I need to fly to get across the wide floor there. There is a grub behind (probably) the shaky floor, but otherwise think I've cleared it now.
Have taken on 3 (iirc) grave stones, and after some struggles defeated them. Presumably I can take on a whole pack of those guys east of the essence lady too. Accidentally 'farmed' a woman called Joni, so hope she isn't important. Noticed the "Listen" text when the Dream Nail animation was running (and no reloading in this game).
Where to go from here or what to do? Currently stuck in soul sanctum, but it seems so impossible. Lost 1400-ish geo earlier, so when I went back this time I deposited what gold I had with the bank.
If somebody read all that, are you able to tell if I've missed something obvious somewhere that could enable me to move on, without taking on those two "impossible" bosses? I got tired of dying within seconds after travelling for 10 minutes each time
Last edited by Pangaea on 12 Mar 2021 at 1:43 pm UTC
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Spoiler, click me
!link
(Took on the more impossible soul twat this time, behind that once-locked door, so that is where my corpse currently resides)
!link
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Does the game get even more difficult after this, or will extra abilities and health somewhat balance it out? I love the exploration and normal enemies, but these huge difficulty spikes (and long travel) is testing me :/
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However, I found another way now in the eastern Crystal Peaks. There was a way I hadn't seen earlier. I'm not supposed to jump east after those flip-floors. Hopefully I can find my way now, to presumably another impossible boss. Oh dear... :D
I never played the Souls games, so this type of game is new to me. Super Mario and the like a thousand years ago was rather more easy-going than this, hah.
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...and yet I kinda want to dive back in there. I must be mentally deranged. Wish there were more benches though, but didn't see any mods with that.
Suppose it's safe to say that was a full-blown rage quit
Damn banker ran off with my 2900 geo too, so I'm back at nothing (it's realistic, tho, I'll give them that).
The bosses and some of the enemies are utterly soul crushing. Some flying dipshits in Queen's Garden put me over the edge, literally too. They kept shooting flying saucers that hit me twice and put me into the spikes, losing 3 hearts in essentially one go. And there are heaps of the bastards on screen, in a locked room, with the shade inside.
Was so happy when I fought the soul master, because I defeated him the first time. I thought. Then there was a second phase and he destroyed me in seconds. Got to that phase one more time, but mostly losing to him in the first phase. Way too much crap going on.
Basically I wish it was possible to get to other areas now without facing all these "impossible" bosses.
The only goal I have now is to farm geo so I can buy some notches from that woman I suddenly learned existed in the Crossroads. I only have 4, and a zillion charms.
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I did come across the corpse of the boss, and hit the dream nail on him because he was shimmering with those effects, thinking maybe I'd get some dialogue. That got me into a dream sequence of sorts, with a much worse version of him called the Soul Tyrant. Naturally I died in seconds. The whole screen is even more nuked than normal in this game.
As a last resort I tried to quit and load the save again, hoping I'd be back at the bench. But no. I just respawn next to the boss. I've hit what switches I've seen around the place, but can't get out. Don't have the compass on me either, since it wasn't needed in a boss fight. So I can't really see where I am, but it's a fairly small place.
Any ideas what is wrong? If I need to beat the soul tyrant first, I may as well put the game aside. That ain't happening if I try another million times.
This is where I spawn when loading the save.
Spoiler, click me
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Mantis lords was the last I was able to beat, and that was very lucky with one skull left. Died to white knights when there were only two (I saw somewhere they will get to 5-6). Deepnest was a lot of fun, tho. Great atmosphere and music in the game, and I loved the exploration. But not much left to explore now. Only Queen's Garden really. Then boss fight after boss fight, and the blasted trials.
Dying, usually within seconds, hundreds of times in a row is not fun. Just makes me feel like total shit, and I have real life for that.
Shame to not get to the end, because the story was quite intriguing, but this isn't healthy.
...or like some streamer apparently said, "I need to play some Dark Souls now to relax."
Last edited by Pangaea on 15 Mar 2021 at 6:02 pm UTC
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It has now been uninstalled and deleted. Doubt I'll buy the sequel after all.
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White Palace episode (SICK!!!) (2nd to last, obviously huge spoilers)
That is sadistic , haha. A million saw and choppy-choppy areas where millimeter precision and millisecond timing is required. Total madness. Glad I stopped when I did (but should have done it earlier). Wouldn't have been able to get through that if I played non-stop until the game after Silksong gets out.
Respect to people who actually played through that to the bitter end, but seriously, that is not achievable for normal human beings. Holy shit. I hope Silksong will be more accessible for people who aren't professional gamers or with divine memory and patience. The game does a lot of things right, but some (all?) of the end-game bosses and some of the platforming is simply unfair and sadistic. Art, music and atmosphere is fantastic, though, and it was lovely to go around exploring the map and slowly discovering more of it. Felt lost and didn't know where to go a lot of the time, but that's okay. Some of the other aspects with the game were not, at least for me.
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The game up to this point is fantastic, which is probably why I started over (had deleted all saves earlier in disgust), but I really do wish the endgame was a little different.
(I'm playing with keyboard control, but that seems to work well tbh, so not sure it's a hindrance in this game)
Are there other similar games, with not such an extreme difficulty level, that might be fun to try out? The game is often lumped together with Ori, but are there others in a similar-ish category?
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I've tried Dust, an Elysian Tail, which seemed similar, but much easier. It's more in the beat em up category.
I think Hollow Knight does spoil the rest, it's so well done on every level everything else I've browsed for seems... Not as engaging