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Interestingly i found that sometimes even a modern game might actually run better on proton than native. This is probably because i am running older hardware and proton is using Vulkan where by a native title might use OpenGL which has more CPU overhead. Of course if the native title is running Vulkan then it's probably better to run native. In the end it doesn't take much to switch between the two options ( on steam at least ) and see which runs best.
So yes older ports were quite poop, but we were grateful to have them in any case
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I guess what gets me is they list system requirements like a 7970 for "recommended" which tells me that nobody ever tested the Linux port on an AMD GPU at all. Just so sloppy and lazy for what should be a professional company.
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Out of curiosity I fired 2033 Redux again and gotta say, they're as good as I remembered.
At 2560x1440 with the highest quality settings (SSAA off) it ran at between 75-100+ fps, even in the most hectic moments. And yes, the spiders were there.
Not sure if the volumetric light is still missing, but there's definitely no tessellation.
2560x1440
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Edit: Heck, in the very same place it goes up to 134 fps at 1920x1080.
Last edited by dubigrasu on 27 June 2021 at 12:33 pm UTC
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A HD 7970 card was what I used for playing the Metro games few years ago, and it ran very well even then, but only at 1920x1080 resolution, although can't remember the settings used. In any case, SSAA was (and still is) out of the question.
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You could (just for testing) install an Openbox session and try there. Just to eliminate whatever DE possible inefficiencies. Also go for the usual suspects, CPU governors/etc.
IDK, your HW should be more than enough to run these titles.
Last edited by dubigrasu on 29 June 2021 at 4:59 pm UTC
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I'll give those a try.