Check out our Monthly Survey Page to see what our users are running.
New Physics Model for Simulations
Cedron Feb 11, 2022
This could be worthwhile exploring, because it is meant to be about our reality.

Off-Topic: A Fluidic Model of the Universe

Since it is a 3D+T model it should be renderable in most gaming engines/graphic toolkits.

Very accurate trajectories can be plotted at any point for either photons or objects by doing a Taylor series expansion at any point in space. All that is needed is the point and a velocity direction in case of the photon, and a velocity in the case of an object. The "Refractive Particle Steering Formula" (6) and the "Massive Particle Steering Formula" (58) will give the second derivative.

Formulas for higher order terms can be obtained by differentiating the acceleration equations with respect to time for even more accurate trajectory estimates. I'll be providing these in a later article.

If anybody incorporates this into a project, please leave a notification here.

Thanks,
Ced
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register


Or login with...
Sign in with Steam Sign in with Google
Social logins require cookies to stay logged in.

Buy Games
Buy games with our affiliate / partner links: