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I expect it won't be too much of a learning curve, truly. I'm curious about this "libglvnd," though. Why/how is an Nvidia driver in a position to break Xorg/Mesa if an AMD GPU is being used with Mesa? Again, just curious. :)
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In the old days, installing the proprietary Nvidia driver would replace your graphics libraries. If you installed it from Nvidia archive (rather than stagnating distro packages) you had problems if you didn't know what to do (reinstall mesa packages and possibly some Xorg packages)
This made it more difficult to switch to a non-nvidia card.
For some years now, Nvidia has pushed distributors all to use the "GL Vendor Neutral Dispatch" library, libglvnd which provides the vendor neutral parts of opengl like libGL and libGLX, handling the opengl calls and dispatches them to the appropriate library functions for your card(s). Therefore you can have Nvidia and Mesa (Intel, AMD, Nouveau, llvmpipe/OSmesa etc.) graphics libraries on the same system.
We also use a similar dispatch for Vulkan, the vulkan-icd-loader ("installable client driver") so we can have multiple vulkan implementations at the same time.
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I can't be certain, but I want to say that overall the graphics appear smoother, more fluid. Of course it could just be my imagination, looking for evidence of the upgrade, but I'm okay with that. It makes me happy to imagine that's the case.
Tonight I'll be playing Saint's Row 3 on Proton with a buddy. I'm especially interested to see if things've improved graphically. SR3 on Proton has had annoying graphical issues for me---lags, stuttering---and occasionally the graphics just freeze (even as the rest of the game continues to run). Sometimes it's temporary, other times I have to restart the game. I tried all sorts of things, but the best I could get was reduce the number and length of the problems (OP).
Somewhere along the line I decided to believe the CPU and GPU just didn't communicate well. It was more a notion than any kind of theory, really, but it was a notion that could be notionally tested with an AMD GPU---which I'd been wanting to do anyway. Yay! Win-win I guess ... Or it will be after spending a few hours with SR3 tonight. I'll let y'all know. :)
Oh, and the cookies? Muy delish.
Last edited by Nanobang on 18 January 2023 at 7:00 pm UTC
Sending them well-wishes ^_^
Recently acquired an rx6600 for, as they say in my home-country, an apple and an egg. Literally zero problems with the drivers out-of-the-box with the latest mint xfce.
Lutris is being useless for me, however. But that's another story...
Thanks for the well-wishes. :) My experience with Radeon so far has also been a good one, beginning with a sale price < $300 US---indeed, for the price of an "apple and an egg"...(I like that saying). Saint's Row 3 now runs best on nothing more than Steam Runtime, I think, stuttering a little bit when characters are near wate, but nothing like what I saw with my NVIDIA card.
And, if it makes you feel a bit better, Lutris has never been anything but useless for me, either. ;)
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I'll say that I do believe that a lot of stuff in it doesn't work as expected anymore though. Like install scripts and things and from what I can see, they haven't updated our runtimes in some time, but rely on those Proton-GE Lutris runners. Again, it's still good to have the UI for using my own wine and runtime drop-ins.
I would not be surprised if it's a huge project that's lost some momentum and has fewer participants. It's of course way more than just wine games, it accommodates many different runner types. Who works on integrating all that shit? lol
Something like Bottles might be more polished, but I haven't tried it because the dependencies are too onerous for me and I prefer a simpler tool like Lutris. (I'd rather use it the way I do anyway)
I have really liked Lutris and I'd be very sad if it went to Hell. I don't think so, I got a new release not long ago. It's still being worked on.
Last edited by Grogan on 25 January 2023 at 3:33 am UTC
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I'm talking about the Windows version of Saints Row The Third. The Linux port stopped working for me a long time before this.
I got pissed off and went and re-bought it on GoG and it worked perfectly, out of the box, with my system wine-tkg. (Set up with Lutris). I just had to go fish my game data out of steam/userdata/steamid/appid directories and drop it in. My friend did the same, he used lutris-7.2-2 for his wine runner.
We're both on Arch Linux(ish) environments.
That's a game I never want to lose because of stupid DRM. I don't want that newer remaster of it either (the current original one has been enhanced a few times). I've been doing that a lot with my old favourites, they are usually quite inexpensive to repurchase on GoG and then I download and back up the installer archives.
It's also good to have games for if Internet service is out. It happened a few weeks ago (it felt like a maintenance window, at the time they usually do it) and I just smiled and fired up Lutris with all my GoG games. It turned out to be a near 4 hour outage, but I had lots to entertain myself with and nothing else to distract me.
Last edited by Grogan on 25 January 2023 at 3:59 am UTC