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- GE-Proton 9-23 released with a Battle.net update fix for Linux / Steam Deck
- NVIDIA release new GPU driver updates for Linux and Windows after announcing security issues
- Games to claim from Prime Gaming, Jan 17 edition round-up for SteamOS Linux and Steam Deck
- Cubic Odyssey announced as a fusion of Minecraft and No Man's Sky
- Proton Experimental gets fixes for Marvel Rivals, Sea of Thieves and Stalker 2
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talking about games here that you didn't expect much from, or didn't expect enough of them and they made better-than-expected-impression on you when you actually played them.
You know something like that game you got in a good deal but you thought it would be a so so, but when you actually played it you said to yourself yes, this is actually good and the review did not convey this feeling to me.
For me it's probably Triangle Strategy. A Sqeenix game with bad name but good gameplay that's very enjoyable I'd say. Reviews for this weren't anything special but as I like Strategy RPGS, JRPGS, RPGS in general and consider Final Fantasy VII a game that made me like those genres (not necessarily related), that is a game made by squaresoft (Enix later bought the studio thus the name SquareEnix) I still to this day give the developer the benefit of the doubt, even if they're only a shadow of fofmer self and obviously many different teams/companies... Still they share similar vibe.
Anyways, I took the game to try it and was expecting to refund but actually I kept it and I think, no I know - that I enjoy it more than expected!
What is yours?
Cheers
Last edited by FSFmember on 23 May 2023 at 10:05 pm UTC
!Yume Nikki
What I got was a really unique experience where the gameplay isn't the focus, and where examining the visuals and speculating about what the intended narrative and lore might be are the point, instead. By the very nature of how we all interpret things differently, the game is naturally a different experience for everyone who plays it. I played it as a dip-in/dip-out slow-burn title alongside other games over the course of several months, and I loved it.
I was charmed so much that I then went and bought some of the official merchandise from Fangamer, as well as the later (paid) 3D reimagining, YUMENIKKI -DREAM DIARY- (which is more of a cinematic-platformer than an RPG), so as to show support for the developer, since I got so much entertainment out of the freebie original.
Last edited by Pengling on 24 May 2023 at 4:32 am UTC
!link
Mighty Final Fight (1993 Capcom) - Nintendo Entertainment System - Beat 'em up
I was expecting nothing out of this game when I played it for the first time the other week when going through the Final Fight series.......
It turned out to be the best game in the series.......
The fast paced beat 'em up action....... The cute chibi art style....... The really nice chip tunes......
All combines into a damn awesome game.....
!link
Castle of Illusion Starring Mickey Mouse (1990 Sega) - Sega Mega Drive - Platformer
As someone who HATES Disney...... I never had any intention of playing Castle of Illusion Starring Mickey Mouse...... It was recommended by a fiend...... So I had to play it or my house would get blown up....... She plays a lot of bomber man...... She knows how to do it.....
Turns out it was a fantastic game that I really enjoyed playing...... Fantastic colourful art work and animations with excellent music that works to the strengths of the Mega Drive sound chip......
Both are excellent games are well worth a play through......
Last edited by StoneColdSpider on 24 May 2023 at 7:54 am UTC
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Which means I should probably play it, seems interesting enough, even tho the RPGmaker vibe is off putting to me, gotta submit to the reviews ( which are 93% good!)
Played that back in the day on NES
Last edited by FSFmember on 24 May 2023 at 10:58 am UTC
Anyway, it's a rabbit-hole - there's a big fan wiki and everything!
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But... I really liked it. It felt like a really good mix of FPS with some RPG elements that made the world compelling and exciting to explore. Each game in the series got better and better (although I think the story in 1 was the best)
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Playing Stalker led me to play Metro ( I owned the first 2, don't own Exodus)... Thematically, they were very similar in some respects. The metro
games were more linear (but had a lot of world building depth) stalker was little more open, but both had amazing atmosphere.
If you don't own any of the stalker series, I'd wait for the new one. If it's bad, you can always get the older ones!!
There is also a Metro 2035 book by the same author but I have not read that yet......
Normal price at 16€ is fair for this roguelite dungeon crawler action game. Ultrawide supported, new game+, local coop, remote play together. Worth a look.
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Pretty much everything I've covered in my short Play it Now series.
Also:
A Short Hike [Steam] - Heart warming, simple and great gameplay.
Tesla vs Lovecraft [Steam] - Brilliant fun. Great twin-stick, albeit quite short (3 hours).
Manaspark [Steam] - did this inspire Children of Morta? Nah, they came out within months of each other, but it's a superb, less narative-driven, graphically simplistic version of that game.
Reassembly [Steam] - Steepish learning curve, but still the daddy (for me) of all the 2D spaceship builders.
MO:Astray [Steam] - Beautiful, satisfying gameplay.
Mr. Shifty [Steam] - low expectations and absolutely stunning gameplay shocked me. Short at 4 hours. Like Hotline Miami, but I never found that game fun. Mr Shifty is.
and finally...
Wildfire [Steam] - 12 of the best gaming hours at about £1/hour.
And so many more - Mothergunship, Wandersong (so sweet!), Tangledeep, Signal from Tolva and probably a tonne more I haven't played in ages.
I had zero expectation from any of these and they all surprised me by being awesome.
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Okay then.
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Kona
https://store.steampowered.com/app/365160/Kona/
I initially bought that just because it had a Linux port (Unity). I wasn't terribly interested in a another sleuthing, walking simulator. I couldn't get it to work at all, never got past the main menu. It was pretty horrid and didn't respond to typical mesa gl override variables (didn't help I mean). So I sent it back.
A few years later, there's a Kona II Brume demo, that worked perfectly and looked nice. I was enjoying the wintery walk and examining artifacts in the mansion before the demo ended.
Time to try the first Kona game again, maybe things have changed. So I bought it again and nope... same bad behaviour. Dagnabbit, I wanted to see this game, so I switched it over to Proton where it worked well.
I ended up absolutely loving that game far more than my expectations and I've been through it several times. It's not exciting, but immersive to me.
The first thing that got me, was how well this guy captured wintery hell. Driving on country roads you shouldn't be on in snowing/blowing conditions, gave me the same feeling of dread. Similarly, getting out of the truck and trudging through calf deep snow. It made me glad that it wasn't me... that I don't do things like that anymore.
I enjoyed uncovering the story with my sleuthing (and some supernatural interludes taking place) too, but of course I already know it on subsequent replays. Still, I enjoy the immersion.
This game is also rich with mock brands of products. Stubby Canadian beer bottles with similar logos from my youth, "LeBrun 60" instead of Labatts 50 and "Apple Jacques" cereal boxes rofl!
Alright, fast forward again, Kona stops working for me through Proton. I tried different Protons etc. but before I gave up I tried the native Linux version again. Wouldn't you know (I didn't at that point), they fixed that up for the Steam Deck and it works very nicely on Linux now (at least for me). That was another nice surprise. So now all is right with this game for me.
P.S. I'm eagerly awaiting Kona II Brume, I hope development is going well.
Last edited by Grogan on 15 Jun 2023 at 7:57 pm UTC
I don't know why I downloaded it, the description was snobby and the image not very beautiful but I did and started playing it.
At first it seems like another adult game on RPG maker, but the writing had something, and the point of view was intriguing, so I kept playing.
At one point I switch to steam which has the last version for free and proton is, well, far more efficient than wine.
The gameplay of the game was expanding, the usual JRPG gameplay was soon joined by economic investment, high level politics, intrigue, and battles, even war mainly decided by them. Never a game has makes me feel more like a stakeholder of the world and never a game has manage choice & consequence this successfully.
I hope that future game trying to do choice and consequence will look at this game. He does it particularly right.
A rather fun and short game set in the Dead Island universe. An action adventure zombie killing romp with entertaining story that goes a bit mental, worth a second playthrough which was unexpected. Many people hate on this game and much of it came from a rough launch, but the game is solid today with the Underwater Labs DLC adding a good chunk of extra content. Runs easily on Deck with 60 fps and it looks pretty good to boot.
It's on sale almost always, even now I can find it for less than 3 €. I spent ~18 hours over 2 playthroughs, had a blast the entire time. Definitely a worthy purchase, ignore the haters. I will say the ending fight section is quite annoying, you can't really skip anything in cutscenes, and if you want all the achievements you will need a guide because sections close off permanently as you progress.
Last edited by Persay11 on 23 Aug 2023 at 6:57 pm UTC