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This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
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- GOG launch their Preservation Program to make games live forever with a hundred classics being 're-released'
- Valve dev details more on the work behind making Steam for Linux more stable
- NVIDIA detail upcoming Linux driver features for Wayland and explain current support
- GE-Proton 9-19 brings fixes for Horizon Zero Dawn Remastered, Monster Hunter Wilds and more
- Direct3D to Vulkan translation layer DXVK v2.5 released with rewritten memory management
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Half-Life 2 free to keep until November 18th, Episodes …
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That still grinds my gears! I don't care that it runs in Proton, that's not the point. If he had been less disingenuous and had he admitted that he had problems with the Linux build, I would have been fine.
*sigh*
Alright, I feel better now. Thanks guys/gals/folks!
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The first was ok with friends then quickly went to shit as they tried to impose Playstation account requirements, followed by constant nerfing of weapons instead of fixing long standing bugs or adding interesting content.
Cyberpunk 2077 started ok-ish, but the more you played the more you realized they couldn't fully overcome the problems that game had at launch. After some of the large changes, a lot of the stuff you could equip felt like leftovers that weren't removed. The game play mechanics were poorly implemented.
As for the Elden Ring DLC, well, even the base game felt amateurish, in the sense that you could really tell they had too much on their plate by having to make their first open world game, and their first DX12 renderer at the same time. And then they reused as much as they could from previous games but I never liked how the combat system got hastily balanced by giving enemies attacks with insane reach so they could work in open areas.
Still, I considered it a decent first attempt, though not one that I would play as much as previous entries. In the other hand the DLC feels like garbage designed to pad gameplay hours: every annoying aspect of enemies cranked up to 11, there's 3 practically empty areas, 2 of which have absolutely nothing of importance in them, and the other one forces you to walk instead of riding your horse, an end boss that is an endless sequence of bullshit, and recycled assets everywhere.
Last edited by Aeder on 22 August 2024 at 4:14 pm UTC
You did the right thing.
Last edited by BrassGear on 23 August 2024 at 6:54 am UTC
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D2R has the always online bullshit even to play singleplayer.
Last edited by Tadas-Estidal on 26 August 2024 at 9:27 am UTC
Shortly after purchasing the game once they recommitted to supporting Linux through Proton they completely stopped working on the game and there have been no updates in 9 months at this point.
Instead of pushing updates they went to war with their player base and created a highly restrictive code of conduct that drove away most players, silenced the remaining players, and the game is now essentially dead.
The devs then imploded with infighting and ran off with the money.
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AquaNox. I wanted another Archemedian Dynasty and got a bad Q3A underwater with cheesy characters and boring missions.
Deus Ex: Invisible War. Well, it wasn't anything like Deus Ex 1.
Söldner: Secret Wars. I expected something along the lines of Battlefield and got a messy, buggy multiplayer shooter that nobody wanted to play. Including me.
Doom 3. I expected another Doom 1/2 but got a sluggish failing light simulator in a world where ductape hadn't been invented. And I even bought a new graphics card for that game...
Sunless Sea. Critically acclaimed, but not for me. I hated the gameloop with a passion. It seemed like you had to play the game in a certain way where every problem that arises has exactly one solution and if you don't know what happens in advance or you want to try anything else you're basically screwed.
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I tried it a bit in couch-coop with a friend fan of the game. It's fun so I decide to buy it to play online with him from time to time.
One month later, they remove the Linux version of the game. I had about 9 hours played at the time. Too late for refund.
I have not launched the game since.
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I clicked on the Flintstones link; and got intrigued by the fact that the music was made by the late Ben Daglish (familiar to C64 users from Last Ninja 1) -- so I found this link: https://youtu.be/rsOaYLc1VMw?si=xOwoFLeNIcU5UbZG -- looks like a hilariously awful game; though the music *does* have a bit of contrapuntal sophistication.
Another thing that *might* be in its favor, is that it isn't your bog standard 'euro-platformer' shovelware. It's still shit; but at least not *that* kind of shit.