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- Steam gets new tools for game devs to offer players version switching in-game
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I know that users have some issues with some native games for Linux. I frequently use older Linux distributions to avoid issues with specific games and try to troubleshoot them later.
I don't understand why it's a more popular solution among Windows and Mac users.
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The only game that I do have problem is The Bard's Tale. This game native version does run but has some serious bugs also the proton version does not run, so I really can't progress the game. Unfortunately I had not played the game much when it was new to be sure if the bugs always existed.
For some older games like Trine just using steam runtime as compatibility is enough (by default I am always running steam-native). Other games had always problems, so the old distribution is completely irrelevant.
I am really annoyed that people have the a very wrong idea about compatibility. We need to promote Linux native API's Like SDL, Vulkan and OpenGL. Games should never-ever by default be dependent to specific versions of Libraries and especially never be dependent to a desktop environment. If you are independent of such things then you have an ELF that will just run on any distro now and to the future.
Valve did two very wrong things that are still haunting the linux gaming. Steam runtime is just the wrong way doing things. Fortunately we have a way out and Valve should adopt this (The way out is using steam-native and pushing the runtime bullshit to compatibility) The other wrong thing is client being 32bit. Linux and Mac clients should had been 64bit from the beginning. Apple "forced" Valve to do the right thing. Valve needs to do the right thing on Linux even if there is nobody that can force them to do it.
Fortunately Valve also did the what really had to be done and this is going forward with SDL (and also many other good things). So even if Valve made some serious mistakes we really need to be grateful to Valve that Linux is a gaming platform.
Last edited by lucinos on 28 June 2023 at 2:50 am UTC
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Last edited by Shmerl on 28 June 2023 at 3:10 am UTC
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I did do this back in Windows days...... I kept an old XP machine to play old games but it got to much of a hassle to swap machines...... And ive had no luck with duel booting...... So I gave up on that.....
Also I think that Proton/WINE will help to preserve games..... So I dont really see the point myself...... Each to their own though....
I remember that I was using two versions of Windows from 2003 to 2004 to solve these issues. I had been using Windows at home for over a year, and it was easy even back then.
Below are some examples.
Probably, I could run many of them on these modern machines if I find time to do it.
Mandrake 7.2 - Exile 3, Würstelstand
Suse 9.3 - Mohaa, Raptor, Reel Deal Slots, Inner worlds
Suse 10.1 - Universal boxing manager, Odyssey By Car, Nuts & Scrap
PCLinuxOS 2010 - Runesoft, LGP, Loki
Ubuntu 22.04 - current games
On the other hand, I don't care about Wine if something doesn't work.
I have a few older machines, so I can always come back to solve these issues later. All four computers are connected to the same monitor, so I got used to the idea of playing games for Linux in a lazy way. It gives me the same experience. Companies are doing incredible job when they are porting games to Linux. I have low expectations about Linux, and I try to respect the time and money they invested.
Windows users build machines with DOS or Windows 98, and Mac users upgrade old Power PC/Intel Macs to play games. I found it fun upgrading the old PC from GeForce 4 MX to GeForce 7300 GT.
Why should we care about preserving games for the other operating systems?
I noticed that Grid Autosport doesn't run on Ubuntu 22.04. I will install something from 2016 because there is a difference between Linux in 2016 and 2023.
Why Steam users can't solve these issues in the same way instead of using Proton?
People can waste hours trying to troubleshoot a game or temporarily use the old Linux distribution. In this case, they can enjoy playing a specific game and find a solution for the new distribution when they find the time.
Last edited by gbudny on 28 June 2023 at 11:55 am UTC
You can always keep the older Linux distribution and when you have it. I'm pretty sure that a minute of booting the older system won't take too much of your time.
I'm finding it enjoyable to run every game for Linux that I didn't play like it was in the past.
Last edited by gbudny on 28 June 2023 at 12:09 pm UTC
A minute is a waste of your time?
Windows and Mac users dual-boot their operating systems to sort out these issues. Amiga users do it with AmigaOS and MorphOS.
Why do we always think that Linux is a better operating system? Maybe it is a terrible operating system.
Maybe we should think about older Linux distributions like tools. We need a specific Linux distribution to run an old game and enjoy it.
In this case, we don't have to worry about the lack of patches or poor technical support. It matters what is displayed on the same monitor. If it's a native game for Linux, it's a better choice for me.
It's a much healthy way of thinking to give up and accept this operating system as it's. Maybe it was a hopeless choice, and when we get stuck with these games. It probably doesn't hurt to use native games in a lazy way.
We can always find time to troubleshoot some native games in the distant future. I don't know when it will happen with some of them.
Last edited by gbudny on 28 June 2023 at 12:40 pm UTC
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There's a principle called Occam's Razor, which states that "Plurality should not be posited without necessity.". It's sometimes alternately explained as "The simplest answer is the one most likely to be correct.".
For the everyday user just looking to game, there are simply far less hoops to jump through to just click a menu and then click a checkbox in the Steam client, than there are to set up, maintain, and switch back and forth between a current OS and a separate outdated one whenever a problem with a game might occur.
That said, I fully understand the appeal of this for real-hardware retrocomputing if that's anyone's jam, but I don't really understand going through that hassle for relatively recent or current stuff. In those cases, I'd rather just stick to one system myself.